Skip to main content
在 Manus 中运行任何 Skill
一键导入
AmbitiousRealism2025
GitHub 创作者资料

AmbitiousRealism2025

按仓库查看 2 个 GitHub 仓库中的 10 个已收集 skills。

已收集 skills
10
仓库
2
更新
2026-07-06
仓库分布

Skills 分布在哪些仓库

按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

仓库浏览

仓库与代表性 skills

hot-path
软件开发工程师

Load before implementing anything that runs continuously or per-item at scale — animation and render loops, timers, pollers, per-request middleware, large-collection iteration. Do not load for one-shot scripts, setup code, or paths that run a bounded handful of times.

2026-07-06
toolchain-fidelity
软件开发工程师

Load before hand-writing or hand-editing files a toolchain normally generates or owns — Xcode project files, lockfiles, generated schemas or migrations, IDE workspace files. Do not load for ordinary source code.

2026-07-06
maturity-assessment
软件开发工程师

Load when entering an unfamiliar codebase, or before proposing an architecture-level change. Do not load for tiny edits, known local fixes, post-implementation summaries, or tasks already scoped by a current state-map.md.

2026-07-05
recovery
软件开发工程师

Load on strike 3, a tangled run, or a contradiction that cannot be localized. Do not load for first failures, ordinary test red/green loops, or known environment outages.

2026-07-05
conductor
软件开发工程师

Load for cross-session orchestration — dispatching work to an Albion/GLM worker over tmux, polling a worker completion manifest, or reviewing worker output. Do not load for in-session subagent delegation; use delegation instead.

2026-07-04
completion-gate
软件开发工程师

Load when the stop gate blocks twice on the same task. Do not load for ordinary unfinished work, first gate blocks, or reports where no completion claim is being made.

2026-07-04
delegation
软件开发工程师

Load when writing a subagent brief for non-trivial dispatched work. Do not load for direct edits, trivial lookups, user-facing summaries, or delegation already covered by an existing brief.

2026-07-04
fable-mode-glm-5-2
软件开发工程师

Use when explicitly invoked as "fable-mode" for GLM-5.2, or when GLM-5.2 is handling complex long-horizon coding, debugging, refactoring, architecture, migration, performance, research, or proof-like work where correctness depends on sustained reasoning, tool evidence, state definitions, memory, and verification. Do not use for trivial edits, simple Q&A, copyediting, or tasks where the user only wants a brief answer.

2026-07-04
arm-design
软件开发工程师

Use when the user asks Codex to design, build, improve, or critique a polished visual artifact where visual taste, hierarchy, typography, layout, brand feel, or marketing positioning are main evaluation criteria. Covers premium marketing sites, one-page landing pages, design taste tests, frontend visual design, polished product pages, restrained premium software, clickable prototypes, browser-native slide decks, motion animations, MP4/GIF exports, design variants, infographics, and expert reviews. Use this before imagegen; call imagegen only from inside this workflow when a raster asset materially improves the page. Do not use for backend features, production SEO, or ordinary frontend bug fixes unless the user asks for visual direction.

2026-04-27
arm-design
软件开发工程师

Use when the user asks Codex to design, build, improve, or critique a polished visual artifact where visual taste, hierarchy, typography, layout, brand feel, or marketing positioning are main evaluation criteria. Covers premium marketing sites, one-page landing pages, design taste tests, frontend visual design, polished product pages, restrained premium software, clickable prototypes, browser-native slide decks, motion animations, MP4/GIF exports, design variants, infographics, and expert reviews. Use this before imagegen; call imagegen only from inside this workflow when a raster asset materially improves the page. Do not use for backend features, production SEO, or ordinary frontend bug fixes unless the user asks for visual direction.

2026-04-27
已展示 2 / 2 个仓库
已展示全部仓库