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antoinecellerier
GitHub 创作者资料

antoinecellerier

按仓库查看 2 个 GitHub 仓库中的 10 个已收集 skills。

已收集 skills
10
仓库
2
更新
2026-05-29
仓库浏览

仓库与代表性 skills

content-review
作家与作者

Expert content writer review of in-game text. Use this when asked to review dialogue, localization, lore consistency, tone, translation quality, or when changelog entries are added or modified.

2026-02-23
documentation-screenshots
软件质量保证分析师与测试员

Captures game screenshots for README and documentation using Playwright. Use this when screenshots need updating after visual changes, new features, or level modifications.

2026-02-22
docs-update
软件开发工程师

Ensures all documentation, roadmaps, and copilot instructions stay in sync with code changes. Use this before every commit to verify docs are up to date. Triggers on commit, pre-commit, documentation, roadmap, changelog, or docs update requests.

2026-02-22
art-review
艺术总监

Art director review of visual code and rendered output. Use this when asked to review visual consistency, art style compliance, sprite quality, responsive layout across viewports, or before committing visual changes.

2026-02-21
code-health
软件质量保证分析师与测试员

Guide for performing thorough code health audits. Use this when asked to review code quality, audit the codebase, reduce tech debt, find duplication, or check for engineering best practices.

2026-02-21
test-review
软件质量保证分析师与测试员

Reviews test code (E2E and unit) for brittleness, flakiness, and anti-patterns. Use this when writing or fixing tests, or before committing test changes.

2026-02-21
audio-review
软件质量保证分析师与测试员

Audio director / sound designer review of game audio code. Use this when asked to review sound effects, music, audio mixing, spatial audio, or before committing audio-related changes.

2026-02-13
game-design
商业与工业设计师

Experienced game designer review of narrative arc, difficulty curve, character development, and mechanics coherence. Use this when asked to review game design, pacing, progression, story, or balance.

2026-02-08
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