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ax-llm/ax - 第 3 页

SkillsMP 已收集 ax-llm/ax 中的 169 个 Skill。打开任一 Skill 可查看来源和详情。

ax-llm/ax

已展示 40 / 169 个已收集 Skill。

职业分类
未分类
描述

Use when writing C++ code with `axllm` for agents, child delegation, tools, MCP, citations, persistent playbook learning, stage instructions, runtime state, final typed responses, and direct-respond executor skipping.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing C++ code with `axllm` for provider clients, model selection, OpenAI-compatible calls, Responses, Gemini, Anthropic, routers, and balancers.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing C++ code with `axllm` for audio input/output, OpenAI Responses audio mapping, realtime event folding, and generated package audio examples.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing C++ code with `axllm` for flows, nodes, program graphs, nested programs, dynamic options, caching, and optimizer components.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing C++ code with `axllm` for AxGen programs, forward calls, streaming, tools, assertions, traces, usage, and output parsing.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing C++ code with `axllm` for GEPA, Pareto tradeoffs, reflection clients, metric budgets, optimizer state, and artifacts.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing C++ code with `axllm` for using the generated Ax package, factory functions, package docs, examples, and API reference.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing C++ code with `axllm` for the playbook() context-engineering surface, agent-bound verified evolution, run-end learning, online updates, and rendering a playbook into a program.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing C++ code with `axllm` for reward-scored generation, iterative candidate improvement, evaluator feedback, and optimizer-backed refinement patterns.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing C++ code with `axllm` for string signatures, field descriptors, JSON schema output, validation, and typed tool argument shapes.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for deciding between context maps, trajectory context policy, offline optimization (ACE/GEPA), and memory recall for long-context agents.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for agent memory, recall callbacks, dynamic skill discovery, loaded-skill state, and used-skill tracking.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for agent tracing, centralized and multi-tenant usage accounting, action logs, runtime diagnostics, replay, and production debugging.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for agent optimization, verified agent-playbook evolution, evaluators, judges, optimizer artifacts, BootstrapFewShot, and GEPA.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for RLM executor loops, AxCodeRuntime sessions, runtime envelopes, process runtimes, and optional runtime profiles.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for agents, child delegation, tools, MCP, citations, persistent playbook learning, stage instructions, runtime state, final typed responses, and direct-respond executor skipping.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for provider clients, model selection, OpenAI-compatible calls, Responses, Gemini, Anthropic, routers, and balancers.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for audio input/output, OpenAI Responses audio mapping, realtime event folding, and generated package audio examples.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for flows, nodes, program graphs, nested programs, dynamic options, caching, and optimizer components.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for AxGen programs, forward calls, streaming, tools, assertions, traces, usage, and output parsing.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for GEPA, Pareto tradeoffs, reflection clients, metric budgets, optimizer state, and artifacts.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for using the generated Ax package, factory functions, package docs, examples, and API reference.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for the playbook() context-engineering surface, agent-bound verified evolution, run-end learning, online updates, and rendering a playbook into a program.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for reward-scored generation, iterative candidate improvement, evaluator feedback, and optimizer-backed refinement patterns.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Go code with `github.com/ax-llm/ax/packages/go` for string signatures, field descriptors, JSON schema output, validation, and typed tool argument shapes.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for deciding between context maps, trajectory context policy, offline optimization (ACE/GEPA), and memory recall for long-context agents.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for agent memory, recall callbacks, dynamic skill discovery, loaded-skill state, and used-skill tracking.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for agent tracing, centralized and multi-tenant usage accounting, action logs, runtime diagnostics, replay, and production debugging.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for agent optimization, verified agent-playbook evolution, evaluators, judges, optimizer artifacts, BootstrapFewShot, and GEPA.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for RLM executor loops, AxCodeRuntime sessions, runtime envelopes, process runtimes, and optional runtime profiles.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for agents, child delegation, tools, MCP, citations, persistent playbook learning, stage instructions, runtime state, final typed responses, and direct-respond executor skipping.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for provider clients, model selection, OpenAI-compatible calls, Responses, Gemini, Anthropic, routers, and balancers.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for audio input/output, OpenAI Responses audio mapping, realtime event folding, and generated package audio examples.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for flows, nodes, program graphs, nested programs, dynamic options, caching, and optimizer components.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for AxGen programs, forward calls, streaming, tools, assertions, traces, usage, and output parsing.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for GEPA, Pareto tradeoffs, reflection clients, metric budgets, optimizer state, and artifacts.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for using the generated Ax package, factory functions, package docs, examples, and API reference.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for the playbook() context-engineering surface, agent-bound verified evolution, run-end learning, online updates, and rendering a playbook into a program.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for reward-scored generation, iterative candidate improvement, evaluator feedback, and optimizer-backed refinement patterns.

原文语言:英语

更新
职业分类
未分类
描述

Use when writing Java code with `dev.axllm:ax` for string signatures, field descriptors, JSON schema output, validation, and typed tool argument shapes.

原文语言:英语

更新
已展示 40 / 169 个已收集 Skill。