一键导入
material-preset-pack
Apply one bundled semantic material preset through the supervised shader tuning channel.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Apply one bundled semantic material preset through the supervised shader tuning channel.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Format one read-only optimizer plan into a concise decision report.
Propose normalized outfit names from read-only binding evidence while unsafe object and parameter renames stay blocked.
Add concise, read-only review sections to the standard validation report.
Scan the current avatar and summarize safe, read-only findings.
| name | material-preset-pack |
| title | Material Preset Pack |
| description | Apply one bundled semantic material preset through the supervised shader tuning channel. |
| permission-mode | approval_required |
| risk-level | high |
| allowed-tools | ["vrcforge_request_apply","vrcforge_apply_shader_tuning"] |
| support-files | ["workflows/material-preset-pack.json","presets/material-presets.json"] |
| test-command | python -m pytest tests/test_example_skill_packages.py -q |
Use this skill only when the user selects one bundled preset and supplies a
current shader inventory plus explicit material targets. Resolve the selected
preset into changes for those targets without inventing material ids.
Submit exactly one vrcforge_request_apply call whose target_tool is
vrcforge_apply_shader_tuning. The request arguments must contain the current
project root, avatar path, inventory, and resolved changes. Never call the
write target directly, never combine presets, and never bypass the host's
approval, checkpoint, validation, or rollback path.