用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/bdambrosio/Cognitive_workbench --skill mc-observe命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
Notices when someone comes near you or moves away in the shared world. Fires on the transition only, and carries the current situation with it.
Look around the shared world — the ground you are standing on, and who else is present, how far away they are and whether they are facing you. Your primary perception when you are embodied in the world.
Leave a labelled marker in the shared world, at your feet or at a coordinate. Markers persist and are visible to anyone who can see that spot — a way to point at a place without saying a coordinate out loud.
正在显示 SKILL.md
基于 SOC 职业分类
| name | mc-observe |
| type | python |
| description | Unified observation tool: fetches blocks, entities, and items in a single efficient call. |
| situational | false |
Fetches blocks, entities (including items), and navigation surface data in a single HTTP call to the bridge. More efficient than calling mc-observe-blocks, mc-observe-entities, and mc-observe-items separately.
Comprehensive observation for map-building and world awareness. Returns blocks, entities, items, navigation surface, and visibility data in one response.
radius: Optional integer observation radius (default: 3, max: 7)value: IgnoredReturns uniform_return format with:
value: Multi-line SUMMARY text (human-readable, ≤ 1024 chars)data: Structured observation dict (machine-readable). Key fields:
success: Booleanpose: {x, y, z, yaw, pitch} (floats)blocks: {count, nearby: [dict], nav_surface: [dict], adjacent: dict, visibility_distances: dict, complete: bool, elapsed_ms: int}entities: {total, items, mobs, players, other, nearby: [dict], complete: bool, elapsed_ms: int, metadata_stats: {with_age, with_velocity, with_persistence}}conf: "high" | "med" | "low"/observe endpoint with entity_filter="" (all entities)