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structure-a-game

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更新时间2026年7月14日 04:35

Show the shape of a BLIT386 game (configure, init, update, render) and set the expectation that the engine draws, reads input, and plays sound while you write physics, collision, enemies, and scenes yourself. Use when starting a new game or when the user asks how to add a player, collision, or enemies and might expect built-in systems.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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