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i-distill
Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Use when auth changes could create drift between runtime, env keys, mocks, UI copy, and docs.
Use when deciding where new files belong and how module boundaries should be preserved.
Use when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a frontend interface. Covers websites, landing pages, dashboards, product UI, app shells, components, forms, settings, onboarding, and empty states. Handles UX review, visual hierarchy, information architecture, cognitive load, accessibility, performance, responsive behavior, theming, anti-patterns, typography, fonts, spacing, layout, alignment, color, motion, micro-interactions, UX copy, error states, edge cases, i18n, and reusable design systems or tokens. Also use for bland designs that need to become bolder or more delightful, loud designs that should become quieter, live browser iteration on UI elements, or ambitious visual effects that should feel technically extraordinary. Not for backend-only or non-UI tasks.
Adapt designs to work across different screen sizes, devices, contexts, or platforms. Ensures consistent experience across varied environments.
Review a feature and enhance it with purposeful animations, micro-interactions, and motion effects that improve usability and delight.
Perform comprehensive audit of interface quality across accessibility, performance, theming, and responsive design. Generates detailed report of issues with severity ratings and recommendations.
| name | i-distill |
| description | Strip designs to their essence by removing unnecessary complexity. Great design is simple, powerful, and clean. |
| user-invokable | true |
| argument-hint | ["TARGET=<value>"] |
Remove unnecessary complexity from designs, revealing the essential elements and creating clarity through ruthless simplification.
You cannot do a great job without having necessary context, such as target audience (critical), desired use-cases (critical), and understanding what's truly essential vs nice-to-have for this product.
Attempt to gather these from the current thread or codebase.
Do NOT proceed until you have answers. Simplifying the wrong things destroys usability.
Use the i-frontend-design skill for design principles and anti-patterns. Do NOT proceed until it has executed and you know all DO's and DON'Ts.
Analyze what makes the design feel complex or cluttered:
Identify complexity sources:
Find the essence:
If any of these are unclear from the codebase, ask the user directly to clarify what you cannot infer.
CRITICAL: Simplicity is not about removing features - it's about removing obstacles between users and their goals. Every element should justify its existence.
Create a ruthless editing strategy:
IMPORTANT: Simplification is hard. It requires saying no to good ideas to make room for great execution. Be ruthless.
Systematically remove complexity across these dimensions:
NEVER:
Ensure simplification improves usability:
If you removed features or options:
Remember: You have great taste and judgment. Simplification is an act of confidence - knowing what to keep and courage to remove the rest. As Antoine de Saint-Exupéry said: "Perfection is achieved not when there is nothing more to add, but when there is nothing left to take away."