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buiphucminhtam
GitHub 创作者资料

buiphucminhtam

按仓库查看 1 个 GitHub 仓库中的 71 个已收集 skills,并展示近似职业覆盖。

已收集 skills
71
仓库
1
职业领域
3
更新
2026-06-01
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按已收集 skill 数展示主要仓库,并显示它们在该创作者目录中的占比和职业覆盖。

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仓库与代表性 skills

#001
forgewright
71 个 skills3710更新于 2026-06-01
占该创作者 100%
debugger
软件开发工程师

Systematic debugging and root-cause analysis — hypothesis-driven investigation, log analysis, bisection, reproduction strategies, and fix verification. Use when the user reports a bug, crash, error, exception, broken feature, failing test, performance degradation, or says something is 'not working'.

2026-06-01
production-grade
软件开发工程师

Orchestrates software engineering work — build apps, add features, fix bugs, refactor code, review PRs, write tests, deploy services, audit security, design architecture, generate docs, optimize performance, debug issues, or explore ideas. Any coding or development request gets routed to the right specialized skills automatically.

2026-06-01
code-quality-engineer
软件质量保证分析师与测试员

Consolidated code quality skill combining debugging, code review, and QA testing. Provides systematic root-cause analysis, architecture conformance checks, test strategy, and bug reporting. Ensures every feature meets quality bar. Combines: debugger + code-reviewer + qa-engineer

2026-05-29
fullstack-engineer
软件开发工程师

Consolidated web engineering skill combining backend and frontend development. Implements backend services, APIs, business logic, and web frontends (React/Next.js). Includes clean architecture, TDD, error handling, and state management patterns. Combines: software-engineer + frontend-engineer

2026-05-29
game-engineer
软件开发工程师

Meta-skill for game development that orchestrates specialized engine skills. Routes to the appropriate game engine skill (Unity, Unreal, Godot, Roblox, Phaser 3, Three.js) based on project requirements. Provides unified game development workflow.

2026-05-29
memory-manager
软件开发工程师

Persistent project memory using SQLite + FTS5 + BM25. Fast, zero dependencies (stdlib only), production-ready. Progressive disclosure with 3 layers (compact/index/detailed).

2026-05-28
qa-engineer
软件质量保证分析师与测试员

[production-grade internal] Quality assurance engineering for game projects — test strategy, test case design, automated testing, regression prevention, and bug reporting. Ensures every feature meets acceptance criteria before shipping. Routed via the production-grade orchestrator (QA phase, Test mode, or CI/CD pipeline).

2026-05-28
software-engineer
软件开发工程师

[production-grade internal] Implements backend services, APIs, and business logic — builds features, fixes bugs, refactors code from specs. Includes error handling, idempotency, concurrency, and clean architecture patterns. Routed via the production-grade orchestrator.

2026-05-28
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