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bunkerlab-net
GitHub 创作者资料

bunkerlab-net

按仓库查看 1 个 GitHub 仓库中的 12 个已收集 skills。

已收集 skills
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1
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2026-05-11
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仓库与代表性 skills

campaign-creation
作家与作者

Interview-driven D&D 5e (2014) campaign setup. Trigger when the player wants to start a new campaign, world, setting, or adventure. Establishes premise, setting, tone, length expectations, starting region, factions, and house rules; creates the campaigns/<slug>/ directory tree with campaign.md, state.md, and seed world files.

2026-05-11
character-creation
特效艺术家和动画师

Interview-driven D&D 5e (2014) character creation. Trigger when the player asks to create, build, or roll up a new character. Walks through campaign selection, Baldur's Gate-style stat rolling, race, class, background, equipment, spells, and personality, then writes the sheet to campaigns/<slug>/characters/<slug>.md.

2026-05-09
inventory
其他艺术家及相关工作者

Manage the active D&D 5e character's equipped gear, inventory, and currency. Trigger when the player wants to add, remove, equip, unequip, buy, sell, list, or transfer items. Updates the character sheet's `## Equipped` and `## Inventory` blocks and recomputes total weight and carrying capacity.

2026-05-09
port-character
纯艺术家(含画家、雕塑家与插画家)

Import an existing D&D 5e character from one campaign into another. Trigger when the player wants to bring a PC across campaigns. Walks through what to retain (level, stats, class, gear, identity, backstory) and what to regenerate, then writes a fresh sheet to the destination campaign.

2026-05-09
encounter-build
作家与作者

Build a balanced D&D 5e (2014) encounter using the DMG encounter-building rules — XP thresholds by character level, monster XP, and the encounter multiplier. Trigger when the DM needs to prep or improvise a combat / skill encounter. Loads the active character from campaigns/<slug>/state.md, asks for difficulty and theme, picks monsters, and writes the encounter to campaigns/<slug>/encounters/<slug>.md.

2026-05-06
level-up
软件开发工程师

Level up the active D&D 5e character by one level. Trigger when the player or DM marks a level-up beat (milestone reached or XP threshold crossed). Updates HP, hit dice, class/subclass features, ASI/feats, spell slots, spells known/prepared, proficiency bonus, and derived stats; appends to the character's level history.

2026-05-06
combat
软件开发工程师

Run a full D&D 5e combat encounter end-to-end. Trigger when the player is about to engage in combat, or is already mid-encounter. Rolls initiative, manages turn order, resolves attacks / saves / damage / conditions for all combatants, updates the encounter file's Live State block after every meaningful event, and finalizes the encounter (XP, treasure, character-sheet updates) when combat ends.

2026-05-05
long-rest
作家与作者

Apply a D&D 5e long rest to the active character — restores HP, regains all spell slots, regains hit dice up to half max, ticks down exhaustion by 1, resets long-rest abilities. Trigger when the player rests for 8 hours (PHB) or whatever the campaign's resting house rule specifies (gritty / heroic).

2026-05-05
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