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terrain-shape

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分支0
更新时间2026年6月8日 06:25

Authors naturalistic terrain in a live Minecraft Java world — mountains, valleys, hills, rivers, lakes, coastlines, islands, plateaus — as one continuous sampler-graph recipe, verifies it offline, and emits executable phases. Produces eroded, mask-materialized, biome-blended terrain that reads as real, never stacked rectangles or terraced ziggurats. Tier-3 leaf, invoked by the build-* orchestrators (was: terraforming).

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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