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connerkward
GitHub 创作者资料

connerkward

按仓库查看 4 个 GitHub 仓库中的 9 个已收集 skills。

已收集 skills
9
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4
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2026-06-23
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仓库与代表性 skills

design-philosophy
平面设计师

Visual philosophy and art-direction for frontend. Use when creating high-concept work, campaigns, or when the user asks for a visual philosophy, manifesto, or unmistakable art-like aesthetic.

2026-06-16
design-system
网页与数字界面设计师

Mechanical implementation invariants for frontend design: token architecture, typography hierarchy, loading order, FOUT prevention, chrome stability, motion timing, color semantics. Use with design when building components, pages, or design systems. (Aesthetic direction lives in design-thinking; anti-trend/anti-slop in design-spatial.)

2026-06-16
design-spatial
网页与数字界面设计师

Spatial composition and layout for frontend design. Load with design when composing pages/dashboards/components, or whenever generated UI looks off — overlapping/colliding elements, weak hierarchy, or generic ("looks like every startup site"). The core idea: a model can't trust its own layout, so render it, critique it with fresh eyes, and deviate from your first instinct.

2026-06-16
deterministic-design
网页与数字界面设计师

Deterministic, measurable design verification — render the UI and PROVE it's balanced and usable instead of trusting the model's eye. Layout audit (centroid / optical-center / pixel-oracle balance via deterministic math, annotated screenshot) + a vision-judged Nielsen usability audit by a SEPARATE fresh-eyes judge. Use to catch AI-generated UI that "looks off", is misaligned / centered-mush, or fails usability — the measurement+judgment layer that token-and-taste design skills (including the default) don't have.

2026-06-16
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