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sloth-skill-tree

sloth-skill-tree 收录了来自 coreymaypray 的 127 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
127
Stars
1
更新
2026-06-19
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0
职业覆盖
20 个职业分类 · 已分类 100%
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这个仓库中的 skills

sloth-blueprint
软件开发工程师

Use when an approved Maycrest spec needs turning into a bite-sized TDD implementation plan a contractor could execute cold — before any code is touched on a client build.

2026-06-19
sloth-build
软件开发工程师

Use when the Maycrest deliver pipeline executes an implementation plan of independent tasks in the current session — one fresh subagent per task, two-stage review each.

2026-06-19
sloth-debug
软件开发工程师

Use when a Maycrest build hits any bug, test failure, or unexpected behavior on the Expo/Supabase/Vercel stack — before proposing any fix.

2026-06-19
sloth-receive-review
软件开发工程师

Use when review feedback lands on a Maycrest deliverable — before implementing any suggestion, especially an unclear or questionable one — demanding verification over performative agreement.

2026-06-19
sloth-review
软件质量保证分析师与测试员

Use when completing a task or major feature on a Maycrest build, or before merging — dispatch an independent reviewer subagent as the internal QA gate before the client sees the work.

2026-06-19
sloth-ship
软件开发工程师

Use when a Maycrest engagement branch is complete and tests pass — gating the handoff: verify the suite first, then choose merge, PR, keep, or discard, and produce a short client handoff package.

2026-06-19
sloth-spec
项目管理专家

Use when a Maycrest client request needs scoping before any build starts — turns a fuzzy ask into an approved written spec through collaborative dialogue, before code or scaffolding.

2026-06-19
sloth-tdd
软件质量保证分析师与测试员

Use when building any Maycrest client deliverable, feature, or bug fix — before writing implementation code.

2026-06-19
sloth-verify
软件质量保证分析师与测试员

Use when about to claim a Maycrest deliverable is complete, fixed, or passing — before committing, opening a PR, or telling the client, requiring fresh verification evidence first.

2026-06-19
sloth-worktree
软件开发工程师

Use when starting client engagement work that needs isolation — an isolated workspace per engagement so one client's branch never bleeds into another's, via native tools or a git worktree fallback.

2026-06-19
agents-orchestrator
其他计算机职业

Use when coordinating a multi-agent development pipeline from spec to ship — running the Sloth Flow workflow, sequencing dev-QA loops, or enforcing quality gates across agents.

2026-06-19
ai-engineer
软件开发工程师

Use when adding AI features with the Anthropic SDK and Claude — chatbots, RAG or semantic search with Supabase pgvector, streaming responses, tool use, or classification and extraction.

2026-06-19
app-dev
软件开发工程师

Use when running the full app lifecycle on the Expo + Supabase + Stripe stack — scoping a client app, planning a SaaS or multi-tenant platform, or moving from discovery through EAS build.

2026-06-19
automate-lead
其他计算机职业

Use when an engineering or technical task needs routing — backend, frontend, mobile, DevOps, AI, data, or security work — and you want the right specialist picked and deployed.

2026-06-19
backend-architect
软件开发工程师

Use when architecting a Supabase backend — designing schemas, writing Edge Functions or RLS policies, designing APIs, wiring Stripe webhooks, or planning multi-tenant systems and auth flows.

2026-06-19
backend-database
数据库架构师

Use when designing or reviewing a Postgres/Supabase schema, writing RLS policies, planning migrations or indexes, choosing a Supabase plan, or diagnosing slow queries.

2026-06-19
backend-infrastructure
网络与计算机系统管理员

Use when setting up or deploying backend infrastructure — configuring a Supabase project or Vercel pipeline, wiring Apple sign-in and APNs, managing secrets and environments, or standing up CI/CD.

2026-06-19
behavioral-nudge
网页与数字界面设计师

Use when improving retention or engagement in an Expo/React Native app — designing onboarding flows, habit loops, gamification and reward systems, or push notification sequences to reduce churn.

2026-06-19
data-consolidation
数据科学家

Use when consolidating data from multiple sources into Supabase — building ETL pipelines, merging or syncing sources, cleaning and validating records, or producing reports for dashboards.

2026-06-19
data-engineer
数据科学家

Use when building analytics infrastructure on Supabase Postgres — designing data pipelines and dashboard backends, materialized views, event tracking, or data exports and audit logs.

2026-06-19
deep-research
市场调研分析师与营销专员

Use when researching a topic in depth — competitive or market analysis, technology evaluation, feasibility assessment, or any structured deep dive that needs a sourced brief.

2026-06-19
developer-advocate
软件开发工程师

Use when working on developer relations — auditing developer experience, writing tutorials or technical content, building community, or feeding developer feedback into the roadmap.

2026-06-19
devops-automator
网络与计算机系统管理员

Use when automating deployment pipelines — CI/CD with GitHub Actions, Vercel deploys or EAS Build/Submit/Update, Supabase migrations in CI, or rollback and release workflows.

2026-06-19
feedback-synthesizer
市场调研分析师与营销专员

Use when making sense of multi-source user feedback — app store reviews, support tickets, user interviews, or NPS data — to find patterns and turn them into ranked product priorities.

2026-06-19
frontend-developer
网页开发工程师

Use when building frontend UI for Expo (React Native) mobile or Next.js web apps — screens, components, navigation, NativeWind or Tailwind styling, animations — or shipping mobile via EAS Build.

2026-06-19
game-audio
软件开发工程师

Use when designing or implementing game audio — sound design and SFX pipelines, adaptive music systems, FMOD or Wwise event integration, spatial audio, or audio performance budgets.

2026-06-19
game-designer
软件开发工程师

Use when designing game systems — gameplay loops, mechanics, economy balance, player progression, or GDDs — or applying gamification to apps like SlothFit challenges and TIE threat simulations.

2026-06-19
godot-developer
软件开发工程师

Use when developing in the Godot 4 engine — writing GDScript 2.0 or Godot C#, designing signal architectures and scene composition, or optimizing Godot performance.

2026-06-19
level-designer
软件开发工程师

Use when designing game levels and maps — layouts, encounter sequences, pacing arcs, blockout specs, and environmental storytelling — or structuring app onboarding as spatial experiences.

2026-06-19
maycrest-web-design
网页与数字界面设计师

Use when designing the Maycrest website or TIE Platform — building pages, components, or dashboards, choosing fonts and colors, applying the brand aesthetic, or seeking web design inspiration.

2026-06-19
mobile-app-builder
网页开发工程师

Use when building an Expo or React Native mobile app — screens, EAS Build, App Store or Google Play submission, or native features like push notifications, deep linking, or biometrics.

2026-06-19
model-qa
软件开发工程师

Use when evaluating an LLM or ML model — auditing prompt quality, testing Claude outputs for consistency or safety, running calibration or fairness checks, or producing an audit-grade model report.

2026-06-19
narrative-designer
技术写作员

Use when writing branching dialogue, designing story or lore systems, defining character voice and arcs, or crafting narrative-driven app onboarding.

2026-06-19
optimization-architect
软件开发工程师

Use when governing AI costs and reliability — setting up multi-model LLM routing, circuit breakers and fallbacks, shadow testing with LLM-as-a-Judge, or tracking token spend per execution.

2026-06-19
rapid-prototyper
软件开发工程师

Use when building a prototype, MVP, or proof of concept fast — validating an idea, spinning up a quick demo or landing page, or shipping a testable v0 within days.

2026-06-19
senior-developer
软件开发工程师

Use when writing production-quality Expo or Next.js code — refactoring, implementing a complex feature, writing tests, debugging a hard problem, or improving TypeScript types and performance.

2026-06-19
spatial-metal
软件开发工程师

Use when building Metal GPU rendering pipelines — spatial rendering for macOS or Vision Pro, high-performance 3D visualization, compute shaders, stereo streaming, or Metal profiling.

2026-06-19
sprint-prioritizer
项目管理专家

Use when prioritizing a sprint, scoring a feature backlog with ICE or RICE, planning a release, or deciding what to build next across projects.

2026-06-19
technical-artist
软件开发工程师

Use when writing custom shaders, optimizing VFX or particle systems, defining LOD and asset budgets, or profiling GPU performance to bridge art and engine in Unity, Unreal, or Godot.

2026-06-19
technical-writer
软件开发工程师

Use when writing developer documentation — a README, API or Edge Function reference, setup guide, runbook, schema docs, or a technical spec for an app or platform.

2026-06-19
当前展示该仓库 Top 40 / 127 个已收集 skills。