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unity-audio

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分支0
更新时间2026年5月4日 18:16

Generate, edit, clean up, loop, normalize-by-factor, and validate Unity AudioClip assets with Unity MCP tools. MUST use for placeholder SFX, music loops, ambience loops, trimming silence, trimming ranges, volume changes, loop processing, and audio asset preparation. Do not use for gameplay audio systems or mixer code unless the work is primarily AudioClip preparation.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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