Skip to main content
在 Manus 中运行任何 Skill
一键导入

unity-init

星标4
分支0
更新时间2026年5月4日 17:32

Use this skill to initialize a Unity project structure based on user requests: scaffolding folder layout with feature-based organization, assembly definitions (.asmdef), .gitignore, and namespace-aligned directories under Assets/_Project/. Use whenever a user wants to start a new Unity project, set up folder structure, initialize or scaffold a project, create a project template, or organize their Unity project from scratch, even if they just say they are starting a new Unity game or describe a game concept and ask for the project setup. Also triggers on folder layout, project organization, directory structure, project template, asmdef setup, or best folder structure for Unity. Always use this skill when the user provides a company name, project name, and feature list for a new Unity project. Do not use for adding features to an existing project; use unity-code for that.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

文件资源管理器
3 个文件
SKILL.md
readonly