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3d-rendering

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更新时间2026年3月17日 15:09

Develop, extend, or debug 3D rendering features in Spectra. Use when adding new 3D series types (mesh, surface, point cloud, volume), modifying camera behavior, implementing lighting models, adding colormaps, working on depth buffer or transparency, extending the 3D axes system, or fixing 3D visual artifacts. Covers the full 3D pipeline from data model through math transforms to GPU rendering.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

SKILL.md
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