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maya-geometry

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分支4
更新时间2026年5月31日 13:59

Interchange stage — FBX / OBJ geometry interchange. Round-trip geometry through FBX or OBJ; scene save is owned by maya-scene. The FBX export tool drives every FBXExport* option through the FBX plugin's MEL globals, bakes animation by default, and verifies the output file. Use for cross-DCC handoff. Not for primitive creation (maya-primitives) or shot packaging (maya-shot-export).

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