Skip to main content
在 Manus 中运行任何 Skill
一键导入
GitHub 仓库

Data-Storyteller-Quest

Data-Storyteller-Quest 收录了来自 dhar174 的 12 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
12
Stars
0
更新
2026-03-17
Forks
0
职业覆盖
2 个职业分类 · 已分类 100%
仓库浏览

这个仓库中的 skills

context-map
软件开发工程师

Generate a map of all files relevant to a task before making changes

2026-03-17
copilot-spaces
软件开发工程师

Use Copilot Spaces to provide project-specific context to conversations. Use this skill when users mention a "Copilot space", want to load context from a shared knowledge base, discover available spaces, or ask questions grounded in curated project documentation, code, and instructions.

2026-03-17
create-github-issue-feature-from-specification
软件开发工程师

Create GitHub Issue for feature request from specification file using feature_request.yml template.

2026-03-17
create-github-issues-feature-from-implementation-plan
项目管理专家

Create GitHub Issues from implementation plan phases using feature_request.yml or chore_request.yml templates.

2026-03-17
create-github-issues-for-unmet-specification-requirements
软件开发工程师

Create GitHub Issues for unimplemented requirements from specification files using feature_request.yml template.

2026-03-17
create-github-pull-request-from-specification
软件开发工程师

Create GitHub Pull Request for feature request from specification file using pull_request_template.md template.

2026-03-17
create-llms
软件开发工程师

Create an llms.txt file from scratch based on repository structure following the llms.txt specification at https://llmstxt.org/

2026-03-17
create-readme
软件开发工程师

Create a README.md file for the project

2026-03-17
create-specification
项目管理专家

Create a new specification file for the solution, optimized for Generative AI consumption.

2026-03-17
create-technical-spike
项目管理专家

Create time-boxed technical spike documents for researching and resolving critical development decisions before implementation.

2026-03-17
game-engine
软件开发工程师

Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.

2026-03-17
prompt-builder
软件开发工程师

Guide users through creating high-quality GitHub Copilot prompts with proper structure, tools, and best practices.

2026-03-17