| name | create-world-project |
| description | Create one new independent v2 world-authoring project from the Forge. Use only for initial world identity and workspace scaffolding, not cloning, versioning, release, or game work. |
Create a world project
- Resolve explicit
FORGE_ROOT and a new external WORLD_ROOT.
- Run
worldforge new-world with stable ID, title, and initial SemVer.
- Verify
project_kind: world, identity, version, empty lineage, and workflow.
- Run draft validation and inspect the generated authoring boundary files.
Do not create a game, bundle, release, or copied Forge skill. Reject existing
targets, symlinks, nested game/world targets, and credentials.