Applies Apple's WWDC25 design-system guidance ("Get to know the new design system", session 356) and AppKit new-design guidance ("Build an AppKit app with the new design", session 310) to native Apple app UI as implementation checks. Use when designing, reviewing, or refactoring SwiftUI, UIKit, AppKit, or Catalyst UI for iOS, iPadOS, macOS (Tahoe), visionOS, watchOS, or tvOS involving Liquid Glass, toolbars, tab bars, sidebars, inspectors, sheets, popovers, scroll edge effects, concentric shapes, materials, icons/SF Symbols, controls, onboarding, settings, responsive layout, cross-device continuity, or HIG-quality polish; and for macOS AppKit work with NSToolbar, NSToolbarItemGroup, NSItemBadge, NSSplitViewController, split-item/titlebar accessories, NSBackgroundExtensionView, NSView.LayoutRegion, prefersCompactControlSizeMetrics, borderShape, tint prominence, slider neutralValue, NSGlassEffectView, NSGlassEffectContainerView, NSVisualEffectView, NSAppearance, scroll edge behavior, and AppKit/SwiftUI interop.
Provision and VALIDATE the repo's flow-check tooling so the `plumber` subagent has graph-level evidence instead of returning UNKNOWN. Installs dependency-cruiser (+ madge), authors a Detour-tuned `.dependency-cruiser.cjs` layering ruleset, wires `check:flow` / `check:cycles` package scripts, runs them to prove they work, and writes/refreshes a `.claude/topology.md` baseline lane + ownership map. Use when setting plumber up for the first time, when plumber reports missing arch-check tooling, or after a major topology change (new top-level layer, new app/package, new process boundary).
Provision and VALIDATE a repo's flow-check tooling so the `plumber` subagent has graph-level evidence instead of returning UNKNOWN. Detects the stack + layer layout, installs the right architecture-check tool (dependency-cruiser +madge for JS/TS, import-linter for Python, etc.), authors a layering ruleset derived from the repo's REAL seams, records a known-violations baseline so the gate ratchets (green on existing debt, red on new), wires `check:flow` / `check:cycles`, runs them to prove they work, and writes a `.claude/topology.md` baseline. Use when setting `plumber` up for the first time, when it reports missing arch-check tooling, or after a major topology change.
Use when the user asks Detour to query on-chain token data, market candles, holders, trending tokens, or wallet portfolios via GMGN, or to execute a swap from a GMGN-hosted wallet (sol / bsc / base / eth). Covers the GMGN_* and related PHANTOM_* actions exposed by Detour's @detour/plugin-gmgn-tools and @detour/plugin-phantom-wallet-tools.
Use when operating Eliza Cloud as an agent-accessible backend, app platform, billing surface, MCP/A2A server, or container deployment target. Covers curl-first auth, wallet top-up, active billing, cancellation, apps, agents, containers, MCP, A2A, and admin-only operations.
Manage Apple Reminders via the `remindctl` CLI on macOS (list, add, edit, complete, delete). Supports lists, date filters, and JSON/plain output. Use when the user asks about reminders, todos, tasks, to-do lists, "remind me", scheduling tasks, checking what is due today, completing or deleting reminders, or managing reminder lists on macOS.
Use when the task is building a new app on Eliza Cloud that earns money — chat apps, agent apps, MCP-backed tools, anything that calls the cloud's chat/messages/inference endpoints on behalf of users. Covers app registration, container deploy, markup configuration, affiliate header, and the survival-economics loop where earnings auto-fund the agent's own hosting. Pairs with the `eliza-cloud` skill (which covers Cloud as a backend in general) by focusing specifically on the build-and-monetize flow.
Display, present, and render HTML content on connected Otto nodes (Mac app, iOS, Android). Show on device, preview on mobile, push to screen, or navigate to a URL on any connected node. Use for games, visualizations, dashboards, interactive demos, and live-reloading development previews. Supports presenting, hiding, navigating, evaluating JavaScript, and capturing screenshots of canvas content across Mac, iOS, and Android devices.