| name | debug-visualization-workflow |
| description | Operational workflow for building and validating debug overlays and gizmos that expose simulation state without mutating gameplay logic. |
| tier | operational |
| godot_version | 4.6+ |
| doc_anchors | ["godot-docs/tutorials/scripting/debug/overview_of_debugging_tools.rst","godot-docs/tutorials/2d/custom_drawing_in_2d.rst","godot-docs/tutorials/plugins/editor/3d_gizmos.rst","godot-docs/classes/class_canvasitem.rst"] |
| tags | ["debugging","visualization","gizmos"] |
| depends_on | ["godot-skills/godot-secondary/domain-rendering-visuals/SKILL.md","godot-skills/godot-operational/qa-validation-loop/SKILL.md"] |