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ender-pearls
Hunt endermen for ≥12 ender pearls — warped forest (Nether) is the densest spot, overworld night works too. Pearls + blaze powder = eyes of ender.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Hunt endermen for ≥12 ender pearls — warped forest (Nether) is the densest spot, overworld night works too. Pearls + blaze powder = eyes of ender.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
High-level roadmap to defeat the Ender Dragon. Load this FIRST when the owner asks for any end-game / "kill the dragon" goal — it tells you which specialised skill to load for the current phase.
Acquire obsidian, build a Nether portal with build, ignite it with flint & steel via interact_at, and enter the Nether with the right packlist.
Locate a Nether fortress, fight blazes at their spawner, and collect ≥7 blaze rods (each grinds into 2 blaze powder; 12 eyes of ender need 12 powder = 6 rods, +1 margin).
Generic combat tactics for the Numen entity - target authorization, melee_attack vs ranged_attack choice, drops, retreat rules, and aggro pitfalls.
Final boss. End arena layout, crystal destruction with ranged_attack (caged ones via auto-pillar + mine), dragon attack patterns and the perch melee window, HP discipline over a long fight.
Craft eyes of ender, find the stronghold with the locate_structure tool (no eye-throwing needed), reach the portal room, and fill the 12 frames via inspect_block + interact_at.
| name | ender_pearls |
| description | Hunt endermen for ≥12 ender pearls — warped forest (Nether) is the densest spot, overworld night works too. Pearls + blaze powder = eyes of ender. |
Phase 4 of the dragon route. You need 12 pearls for up to 12 eyes of ender (stronghold frames spawn ~10% pre-filled, but don't count on it).
get_self_status shows ≥12 ender_pearlmelee_attack (melee), never ranged_attack.get_world_info: raining → wait or fight in the Nether instead. Don't fight next to water.| Spot | Density | Notes |
|---|---|---|
| Warped forest (Nether) | High — best choice | Teal forest; endermen everywhere, no rain, you're already in the Nether after phase 3 |
| Overworld at night | Low | Plains/desert, flat sight-lines; get_world_info to confirm darkness |
| Soul sand valley | Medium | Slow walking (soul sand), watch for ghasts |
Finding the forest: locate_biome(biome="minecraft:warped_forest") — never wander-and-scan. It answers with coordinates and distance up to ~6400 blocks out. The answer is accurate to ~64 blocks: goto the x/z, then scan_nearby_entities to confirm endermen (or scan_blocks for warped_nylium). Not found → travel a few thousand blocks and retry, same as locate_structure.
equip_item(diamond_sword), food check (get_self_status).scan_nearby_entities to confirm endermen around; reposition with goto if the area is dry.melee_attack with up to four returned runtime IDs; it collects each pearl before selecting the next target.get_self_status between batches; HP ≤ 8 → disengage, eat.Piglins drop ender pearls for gold ingots at ~2% per barter (~47 ingots per pearl on average). Only worth it if you looted a pile of gold; otherwise mining gold for this is slower than hunting. To barter: wear gold, drop ingots near a piglin, collect_items what it throws back.
≥12 pearls → mark phase 4 completed, then load_skill(name="stronghold_finding"). The endgame is two skills away.