一键导入
rust-best-practices
Use when writing or refactoring Rust for idioms, ownership/borrowing choices, Result-based error handling, performance, and tests/docs.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Use when writing or refactoring Rust for idioms, ownership/borrowing choices, Result-based error handling, performance, and tests/docs.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
| name | rust-best-practices |
| description | Use when writing or refactoring Rust for idioms, ownership/borrowing choices, Result-based error handling, performance, and tests/docs. |
Apply these guidelines when writing or reviewing Rust code.
&T over .clone() unless ownership transfer is required&str over String, &[T] over Vec<T> in function parametersCopy types (≤24 bytes) can be passed by valueCow<'_, T> when ownership is ambiguousResult<T, E> for fallible operations; avoid panic! in productionunwrap()/expect() outside teststhiserror for library errors, anyhow for binaries only? operator over match chains for error propagation--release flagcargo clippy -- -D clippy::perf for performance hints.iter() instead of .into_iter() for Copy types.collect() callsRun regularly: cargo clippy --all-targets --all-features --locked -- -D warnings
Key lints to watch:
redundant_clone - unnecessary cloninglarge_enum_variant - oversized variants (consider boxing)needless_collect - premature collectionUse #[expect(clippy::lint)] over #[allow(...)] with justification comment.
process_should_return_error_when_input_empty()///) for public API examplescargo insta for snapshot testing generated outputdyn Trait only when heterogeneous collections are neededEncode valid states in the type system to catch invalid operations at compile time:
struct Connection<State> { /* ... */ _state: PhantomData<State> }
struct Disconnected;
struct Connected;
impl Connection<Connected> {
fn send(&self, data: &[u8]) { /* only connected can send */ }
}
use thiserror::Error;
#[derive(Error, Debug)]
pub enum AppError {
#[error("database error: {0}")]
Database(#[from] sqlx::Error),
#[error("not found: {entity} with id {id}")]
NotFound { entity: &'static str, id: String },
#[error("validation failed: {0}")]
Validation(String),
}
pub fn find_user(id: &str) -> Result<User, AppError> {
let user = db::query_user(id)?; // ? auto-converts sqlx::Error via #[from]
user.ok_or_else(|| AppError::NotFound {
entity: "user",
id: id.to_string(),
})
}
#[from] on a variant generates a From<sqlx::Error> impl so ? converts automatically. Use anyhow::Error in main or CLI entry points where you want a catch-all with context chaining (context()/with_context()), and thiserror everywhere you expose errors to callers.
// comments explain why (safety, workarounds, design rationale)/// doc comments explain what and how for public APIsTODO needs a linked issue: // TODO(#42): ...#![deny(missing_docs)] for librariesUse when implementing real-time DSP algorithms, audio thread architecture, or offline spectral analysis in C++/Rust. Covers filters, STFT pipelines, lock-free concurrency, and RT safety. Not for JUCE plugin lifecycle wiring or ffmpeg.
Use for real-time audio code safety, determinism, and numeric hygiene. Required foundation for DSP, audio analysis, audio systems, and JUCE work. Not for game-audio middleware or ffmpeg/video tasks.
Use when programmatically processing video/audio with libffmpeg C API. Not for command-line ffmpeg operations.
Use for JUCE audio apps/plugins: AudioProcessor lifecycle, VST3/AU targets, parameter systems, and thread separation. Requires audio-engineering-principles. Not for game-audio middleware or non-JUCE frameworks.
Use when writing, reviewing, or refactoring C++ code — covers workflow, essential patterns, and pre-commit checklist for modern C++17/20.
Use when writing or fixing C++ tests, configuring GoogleTest/CTest, or adding coverage/sanitizers.