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server-performance-implementation

星标63
分支13
更新时间2026年4月19日 19:50

Implement or update `multiplayer/server/**` code with performance and scalability in mind for this repo. Use when adding server-side features, changing movement or visibility logic, editing websocket receive/send flow, modifying `GameWorld` update paths, or when the user asks about server performance, hot paths, client-count scaling, or reducing avoidable allocations.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

SKILL.md
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