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spatial-luminous-design

星标13
分支3
更新时间2026年6月4日 17:05

Spatial depth systems, luminosity techniques, glassmorphism tiers, material surface reference (glass, metal, paper, fabric), atmospheric color, and animated mesh gradients — the vocabulary for premium three-dimensional UI. Use proactively when assigning z-axis layers and shadow depth tokens to interface elements, implementing glassmorphism at the correct tier, applying luminosity effects (ambient glow, neon, rim lighting), choosing material surfaces as design tokens, or building atmospheric color and animated mesh gradients.

安装

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