用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/ForceInjection/domain-driven-design-skills --skill research-highrise-studio-lua-api命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
基于 SOC 职业分类
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| name | research-highrise-studio-lua-api |
| description | Dive into the Highrise Studio Lua API docs and answer questions. |
Parse and synthesize the Highrise Studio API docs, which describe the Lua API available to Highrise Studio projects. The docs are contained in YAML files cloned from a public repo. The YAML files are formatted like:
name:
type:
summary:
code_samples:
inherits:
tags:
constructors:
- name:
summary:
is_static:
code_samples:
tags:
parameters:
- name:
type:
tags:
default:
summary:
returns:
- type:
summary:
properties:
- name:
summary:
is_static:
code_samples:
tags:
type:
methods:
- name:
summary:
is_static:
code_samples:
tags:
parameters:
- name:
type:
tags:
default:
summary:
returns:
- type:
summary:
math_operations:
- operation:
summary:
type_a:
type_b:
return_type:
code_samples:
tags:
The Highrise Studio docs exist in a public repo, and should be downloaded locally to the active project under .claude/creator-docs. If not, alert the user that something has gone wrong and abort.
Identify classes and keywords that might be relevant to the incoming question. Does it refer to a specific type? Is it about a Lua script? Is it about a specific property or method?
Peruse potentially-useful YAML files in creator-docs/pages/learn/studio-api and its subfolders. Use built-in tools like Read and command-line tools like grep, ls, find, tree, etc. to discover potentially-relevant content and read files as needed.
Synthesize the relevant files into a terse, precise answer to the incoming question. Provide summaries, parameters, return types, overloads, and code examples. Correct any misunderstandings that may be present in the question. If you cannot find an answer, tell the asker and briefly list any related topics that might be helpful to them.
User: "How do I get a player's position?"
creator-docs has already downloaded locally. If not, inform and abort.ls **/Player*.yamlgrep -r "position" pages/learn/studio-apicat pages/learn/studio-api/classes/Character.yamlEach
Playerobject is associated with aCharacter.Characteris a Unity component, so its position can be read via.transform.position.-- Assuming there is a Player instance named player local playerPosition = player.character.transform.position
User: "What types of networked values are available?"
creator-docs has already downloaded locally. If not, inform and abort.grep -r "Network*Value" pages/learn/studio-apigrep -r "inherits" -A 1 pages/learn/studio-api | grep "Class.NetworkValue"There are 9 networked value types:
- IntValue
- NumberValue
- StringValue
- BoolValue
- TableValue
- Vector2Value
- Vector3Value
- QuaternionValue
- NetworkObjectValue