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staged-validation
Design a phased go/no-go validation roadmap for R&D or platform teams building systems that will be adopted by multiple downstream teams.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
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Design a phased go/no-go validation roadmap for R&D or platform teams building systems that will be adopted by multiple downstream teams.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
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| name | staged-validation |
| description | Design a phased go/no-go validation roadmap for R&D or platform teams building systems that will be adopted by multiple downstream teams. |
| when-to-use | Use when an R&D group has a working prototype and needs a structured path from proof-of-concept to production-ready platform, with clear success criteria at each stage. |
| principles | ["Bias Towards Action","Governance Hierarchy","Rate of Improvement","First Principles","HITL and Guardrails"] |
Convert a prototype or incomplete architecture into a sequenced validation roadmap. Each phase has a focused scope, explicit success criteria, and a go/no-go gate. Prevents R&D teams from scaling prematurely or building breadth before depth.
Before designing phases, extract the system's primary value claim — the one thing it must do reliably for adoption to make sense.
Ask:
The component that answers all three questions is Phase 1.
Pareto principle: Validate the 20% of the system that delivers 80% of the value before building the remaining 80%.
Each phase follows this pattern:
Phase N
Focus: [single agent or capability pair]
Scope: [what is real vs. still simulated]
Gate: [measurable success criteria — numbers, not feelings]
Output: [what artifact or signal proves the gate was met]
Effects: [top second-order effects expected at this phase boundary — what does passing this gate trigger in adjacent systems or teams?]
Decision: [go / no-go / iterate]
Standard phase sequence for agentic systems:
| Phase | Typical Focus | Gate Example |
|---|---|---|
| 1 | Core agent — real input, real output | Agent produces valid output for ≥3 real targets with <N retries avg |
| 2 | Orchestrator + core agent — end-to-end | Natural language prompt → stored data in <X minutes reliably |
| 3 | Add resilience layer (monitoring/healing) | Measurable reduction in failure rate vs. baseline |
| 4 | Add validation layer (QA/audit) | Output accuracy meets defined threshold; feedback loop active |
Adapt phase count and focus to the specific system. Never add a new phase before the previous gate is met.
For systems that will be consumed by multiple teams, identify the platform foundations that must be hardened early — regardless of which phase the team is in:
| Foundation | Why It Can't Wait |
|---|---|
| Durable state | Teams cannot adopt a system whose task state is lost on restart |
| Agent contracts | Teams cannot integrate against agents with undocumented or unstable APIs |
| Versioned prompts | Teams cannot trust a system whose behavior changes without notice |
| Basic HITL gate | Teams cannot deploy a system that can't be stopped or overridden |
These are not Phase 4 concerns. They are Phase 1 prerequisites for platform readiness.
Each phase must produce a learning signal — not just a pass/fail:
| Signal Type | Example |
|---|---|
| Performance metric | Avg LLM retries per job, success rate per target |
| Quality metric | QA pass rate, field mismatch count |
| Cost metric | LLM calls per task, tokens per decision |
| Reliability metric | Crash recovery rate, uptime |
Instrument the signal in Phase 1. Don't retrofit observability.
R&D teams building platforms are often tempted to demonstrate breadth (all agents working at once) over depth (one agent working perfectly).
Advise depth first when:
Breadth becomes appropriate when:
Produce a summary suitable for sharing with the R&D team and their stakeholders: