Skip to main content
gesslar
GitHub 创作者资料

gesslar

按仓库查看 3 个 GitHub 仓库中的 38 个已收集 skills。

已收集 skills
38
仓库
3
更新
2026-07-29
仓库浏览

仓库与代表性 skills

lpc-review
软件质量保证分析师与测试员

Review standard for Oxidus changes — what qualifies as a finding, how scope is bounded, the evidence required before asserting a failure mode, and the LPC/FluffOS semantics most often mistaken for defects. Consult before reviewing, critiquing, or reporting findings on any LPC change, diff, or pull request.

2026-07-29
lpc-coding-style
软件开发工程师

LPC coding style and formatting conventions for this project. Consult when writing or modifying any LPC code — covers spacing, indentation, braces, naming, control flow, and idiomatic patterns.

2026-07-26
lpcdoc
软件开发工程师

LPCDoc comment block generation guide. Consult when writing or updating documentation headers for LPC functions, classes, and modules.

2026-07-26
daemon-creation
软件开发工程师

Create and modify daemons for Oxidus. Covers inheriting STD_DAEMON, the setup chain, persistence (setPersistent/saveData/restore_data), preloading, SWAP_D for reload-safe data, logging with EXT_LOG, and the teardown chain.

2026-07-23
lpml
软件开发工程师

LPML (LPC Markup Language) specification reference. Consult when reading, writing, editing, or validating .lpml files. Covers syntax, data types, string concatenation, spacey keys, file includes, multiline folding, and all extensions over JSON5.

2026-07-19
npc-creation
软件开发工程师

Create and modify NPCs and monsters for Oxidus. Covers code-based NPCs (STD_NPC), data-driven monsters (virtual_setup, LPML), set_level, race modules, body parts, heartbeat optimization, combat memory, loot/coin tables, utility-AI decisions, and the virtual compile flow.

2026-07-19
buff-system
软件开发工程师

Understand and work with the boon/curse (buff/debuff) system in Oxidus. Covers boon and curse application, class/type structure, stacking, expiration, querying effective values, and integration with attributes, vitals, and skills.

2026-07-19
equipment
软件开发工程师

Understand and work with the equipment system in Oxidus. Covers weapons (hands, damage coefficient, damage type), armour (AC, defense mappings), clothing, body slots, the equip/unequip dispatch, combat integration, and creating new equipment items.

2026-07-19
当前展示该仓库 Top 8 / 36 个已收集 skills。
已展示 3 / 3 个仓库
已展示全部仓库