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hexianWeb
GitHub 创作者资料

hexianWeb

按仓库查看 2 个 GitHub 仓库中的 17 个已收集 skills。

已收集 skills
17
仓库
2
更新
2026-04-02
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仓库与代表性 skills

vtj-scene-management
软件开发工程师

Orchestrates World lifecycle and component initialization. Use when managing initialization order, update sequences, or implementing proper disposal chains.

2026-02-05
vtj-anti-patterns
软件开发工程师

Prevents common mistakes and prohibited practices in vite-threejs projects. Use before writing code to avoid bugs, memory leaks, and maintenance issues.

2026-02-02
vtj-camera-system
软件开发工程师

Configures third-person camera systems with collision avoidance. Use when adjusting follow behavior, implementing camera modes, or handling cave/obstacle detection.

2026-02-02
vtj-component-model
软件开发工程师

Creates 3D components using the Experience singleton pattern. Use when building new classes in src/js/, implementing lifecycle methods, or managing Three.js objects.

2026-02-02
vtj-debug-panel
软件开发工程师

Configures Tweakpane debug panels for 3D components. Use when adding debug controls, monitoring component state, or adjusting parameters in real-time via the

2026-02-02
vtj-input-system
软件开发工程师

Handles mouse, keyboard, and touch input via the IMouse and InputManager systems. Use when implementing controls, raycasting, or FPS-style PointerLock.

2026-02-02
vtj-performance
软件开发工程师

Optimizes Three.js rendering performance. Use when rendering large numbers of objects, optimizing frame rates, implementing streaming, or managing memory in voxel/block-based scenes.

2026-02-02
vtj-raycasting-system
软件开发工程师

Implements ray picking and collision detection. Use when selecting objects, detecting block interactions, or optimizing raycaster performance.

2026-02-02
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