一键导入
reviewing
Use when the final swarm phase completes. Run specialist review, artifact verification, UAT, review beads, finishing checks, and handoff to compounding.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Use when the final swarm phase completes. Run specialist review, artifact verification, UAT, review beads, finishing checks, and handoff to compounding.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
Use when the user asks to commit everything, smart commit, group commits, organize staged or unstaged changes, create logical commits, push current work, or preserve a clean commit stack from an existing working tree.
Use when starting or resuming any Khuym project session, choosing the next Khuym skill, running go mode, checking onboarding/scout state, or enforcing workflow gates. Bootstrap meta-skill for routing across the Khuym agentic development ecosystem.
Use when the user wants to turn a rough idea, vague task, feature wish, bug-fix intent, or Codex /goal objective into a clear verifiable goal prompt. Use when the user mentions goal mode, /goal, set_goal, long-running autonomous Codex work, or asks to be interviewed/grilled before creating a goal.
Create self-contained interactive HTML visual explainers that turn difficult topics, concepts, code, math, systems, or arguments into memorable explorable artifacts. Use when Codex should research a topic, choose an interaction model, and build an artifact with simulations, diagrams, charts, sliders, hover inspection, scrollytelling, or small game mechanics so readers can explore and understand the message.
Use when Codex should turn a concept, topic, tutorial, lesson, algorithm, system, workflow, or abstract idea into a playable browser game that teaches through interaction. Use for planning or implementing educational web games with the Game Studio plugin, including concept-to-mechanic translation, gameplay loop design, learning progression, and browser-game QA.
Use when exploring has locked CONTEXT.md and the work needs planning before validation.
| name | reviewing |
| description | Use when the final swarm phase completes. Run specialist review, artifact verification, UAT, review beads, finishing checks, and handoff to compounding. |
| metadata | {"version":"1.0","ecosystem":"khuym","position":"7-of-9","upstream":"swarming","downstream":"compounding","dependencies":{"beads-cli":{"kind":"command","command":"br","missing_effect":"unavailable","reason":"Reviewing creates review beads and closes the epic through br."},"beads-viewer":{"kind":"command","command":"bv","missing_effect":"degraded","reason":"Reviewing verifies the live bead graph before epic closeout."}}} |
If .khuym/onboarding.json is missing or stale for the current repo, stop and invoke khuym:using-khuym before continuing.
Reviewing is the final automated quality gate after execution. It verifies that the completed feature is correct, safe, wired, and acceptable to the user before compounding begins.
history/<feature>/CONTEXT.mdhistory/<feature>/approach.md.khuym/state.jsonLoad references/reviewing-reference.md for the agent roster, severity rules, artifact verification, UAT flow, review bead schema, and finishing checklist.
.khuym/state.json.learnings-synthesizer, always runs after agents 1-4.After finishing:
{
"active_skill": "reviewing",
"phase": "reviewing-complete",
"epic_id": "<id>",
"summary": "Review complete. Ready to run compounding.",
"next_action": "Invoke khuym:compounding.",
"focus": "compounding",
"blockers": []
}
Tell the user: Feature complete. Epic <id> closed. Invoke khuym:compounding skill.
| File | When to Load |
|---|---|
references/reviewing-reference.md | Review flow, specialist roster, review bead schema |