一键导入
video-resolve
Build edited YouTube videos in DaVinci Resolve using its Python scripting API.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Build edited YouTube videos in DaVinci Resolve using its Python scripting API.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
/blog-schedule - Manage Post Schedule
Generate a blog post from source materials (text, PDFs, images, transcripts). Use when user wants to create a blog post or article.
Render carousel slides from social/carousel.md into 1080x1350 PNG images.
Push blog posts to Google Docs for review, then pull comments and suggestions back as feedback for discussion.
Generate AI images for content using Gemini or other image generation APIs. Use when user needs diagrams, illustrations, or visual content.
Initialize a new content project with the standard directory structure in projects). Use when user wants to create a new blog post and one doesn't exist for it.
| name | video-resolve |
| description | Build edited YouTube videos in DaVinci Resolve using its Python scripting API. |
Build edited YouTube videos in DaVinci Resolve using its Python scripting API directly. No wrapper scripts — write inline Python that calls the API via Bash.
All API reference material is in references/:
resolve_scripting_api.txt — Official Blackmagic API reference (complete)api_practical_notes.md — Tested patterns, gotchas, and working examplesAlways read api_practical_notes.md before writing Resolve API calls. It documents critical gotchas like the recordFrame offset and mediaType semantics.
Write inline Python scripts via Bash that call the Resolve API directly. Connection boilerplate:
import sys
sys.path.insert(0, "/Library/Application Support/Blackmagic Design/DaVinci Resolve/Developer/Scripting/Modules")
import DaVinciResolveScript as dvr
resolve = dvr.scriptapp("Resolve")
pm = resolve.GetProjectManager()
resolve.OpenPage("edit")
scripts/test_api.py — Verifies each API operation individually. Run to confirm the API is working.
When building a project from EDL + overlay + chapter data, write the API calls inline. The key operations:
pm.CreateProject(name), set resolution/fps, import source mediamedia_pool.CreateEmptyTimeline(name), then AppendToTimeline for each kept segment. Omit mediaType for video+audio.t1_items[0].GetStart() (typically 108000 for 01:00:00:00 at 30fps)timeline.AddTrack("video")AppendToTimeline with trackIndex, recordFrame (must include start offset!), mediaType: 1item.SetProperty("ZoomX"/"ZoomY"/"Pan"/"Tilt", value) per overlaytimeline.AddMarker(frame, color, name, note, duration)Each of these is a few lines of Python. No wrapper needed.
scripts/
test_api.py # API test suite
references/
resolve_scripting_api.txt # Official Blackmagic API docs
api_practical_notes.md # Tested patterns and gotchas