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lua-creation-setup

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更新时间2026年5月18日 05:29

Set up Lua scripting for an Irreden Engine creation: bindings, component packs, config files, script wiring, and Lua-defined components/systems via the codegen (build-time C++) or EVAL (runtime LuaJIT) path. Use when the user wants to add Lua support to a creation, register Lua bindings, expose components to Lua, define new components/systems in Lua, or compose pipelines from Lua.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

SKILL.md
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