一键导入
hex-architecture
Apply hexagonal architecture boundaries for game engine domain, ports, and adapters in the Godot+Ollama stack.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
Apply hexagonal architecture boundaries for game engine domain, ports, and adapters in the Godot+Ollama stack.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
Implement and review child-safe AI behavior, moderation gates, parent controls, and auditability for Ollama tool-calling features.
Perform cross-agent code and design reviews with explicit findings, severity, and decision outputs.
Design simple, age-appropriate sandbox/tycoon gameplay loops and progression with hint scaffolding for ages 6-8.
Delegate work into small specialized tasks, assign to agent CLIs, and enforce cross-agent review for this repository's Godot+Ollama kid-safe architecture.
基于 SOC 职业分类
| name | hex-architecture |
| description | Apply hexagonal architecture boundaries for game engine domain, ports, and adapters in the Godot+Ollama stack. |
For target boundary model, read references/boundary-map.md.