用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
直接命令不会经过审查 Prompt;运行前请先检查来源。
npx skills add https://github.com/jeffrey-dot-li/lean-homology --skill interactive命令会保持在同一行。复制前请横向滚动并检查完整内容。
想先保存到本地?可下载 SkillsMP 当前能够提供的文件。
正在显示 SKILL.md
基于 SOC 职业分类
| name | interactive |
| description | Fill a sorry one step at a time, directed by the user. |
Work through a proof one step at a time, with the user directing each move.
Target: $ARGUMENTS
/fill-sorry/fill-sorry is autonomous — the agent tries tactics, searches Mathlib, and drives the proof to completion. /interactive is user-driven — the agent executes exactly what the user asks, shows the result, and waits.
lean_goal at the sorry.lean_diagnostic_messages with severity="error" on the edited line(s) (start_line/end_line) to confirm no errors, then show the new goal state with lean_goal. Use severity="error" to avoid linter warnings and infos bloating the output. A tactic can fail (e.g., "simp made no progress") while lean_goal on the next line still shows a goal (the unchanged one) — diagnostics catch this.lean_diagnostic_messages (with severity="error") on the edited line(s) first, then lean_goal. Never trust lean_goal alone — it shows a goal even when the tactic errored.lean_state_search unless the user asks (e.g., "search for a lemma about X" or "what closes this?").obtain ⟨a, b⟩ := h — don't also rename variables, reorder goals, or add annotations.h — which one?"), but don't over-ask.