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LocusQ

LocusQ 收录了来自 joshband 的 64 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
64
Stars
2
更新
2026-03-18
Forks
0
职业覆盖
9 个职业分类 · 已分类 100%
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这个仓库中的 skills

skill-docs
软件开发工程师

Documentation governance skill for metadata compliance, ADR hygiene, invariant traceability, and validation evidence logging.

2026-03-18
documentation-hygiene-expert
软件开发工程师

SDLC-aware documentation cleanup and governance specialist for de-bloating repos, consolidating source-of-truth docs, enforcing freshness ownership, aligning implementation docs with ADRs, and automating git artifact hygiene (tracked ignored files, stale archives, and history bloat audits).

2026-03-18
apple-spatial-companion-platform
软件开发工程师

Swift companion platform and Apple API ownership for LocusQ. Use when user requests AirPods workflows, CoreMotion motion capture, ear-photo/depth capture, privacy-retention policy, or Apple API boundary decisions for BL-057/BL-058.

2026-03-18
auv3-plugin-lifecycle
软件开发工程师

End-to-end AUv3 support workflow for LocusQ. Use when user requests AUv3 format enablement, app-extension architecture, JUCE integration boundaries, AUv3 host validation lanes, or cross-format parity decisions.

2026-03-18
documentation-hygiene-expert
项目管理专家

SDLC-aware documentation cleanup and git artifact hygiene for LocusQ. Use when user requests de-bloating docs, consolidating source-of-truth files, fixing stale ADR alignment, backlog/runbook clarity passes, or git tree artifact cleanup.

2026-03-18
headtracking-companion-runtime
软件开发工程师

Companion runtime state-machine and diagnostics for LocusQ head-tracking. Use when user requests readiness/sync gating, axis/frame sanity checks, pose freshness validation, or deterministic operator diagnostics for BL-053/BL-058.

2026-03-18
hrtf-rendering-validation-lab
软件开发工程师

HRTF rendering validation for LocusQ. Use when user requests offline SOFA truth renders, realtime FIR/partitioned convolver parity, interpolation/crossfade safety checks, or BL-055/BL-061 evidence gates.

2026-03-18
realtime-dimensional-visualization
特效艺术家和动画师

Realtime information visualization and UI art direction for LocusQ. Use when user requests 2D/3D/4D visualization design, beautiful plugin UI direction, information-viz mapping contracts, or host-aware render budget discipline.

2026-03-18
simulation-behavior-audio-visual
软件开发工程师

Complex simulation-driven audio+visual behavior for LocusQ. Use when user requests fluid/crowd/flocking/herd dynamics, emergent group behavior, simulation-to-DSP mapping, or synchronized simulation-to-visual contracts.

2026-03-18
skill-design-webview
软件开发工程师

Alias router for JUCE 8 WebView Windows implementation skill in LocusQ. Use when user references skill_design_webview explicitly or requests WebView2 plugin UI implementation, critical member ordering, or crash hardening for Windows.

2026-03-18
temporal-effects-engineering
软件开发工程师

Temporal DSP effects design and validation for LocusQ. Use when user requests delay/echo architectures, looper behavior, feedback networks, frippertronics-style layering, or realtime-safe temporal DSP with transport semantics.

2026-03-18
perceptual-listening-harness
工业-组织心理学家

Blinded perceptual listening study design and evidence-driven promotion for LocusQ — trial schema, randomization, objective metrics (MAE/FB-confusion/externalization), statistical gating, and reproducibility artifacts aligned with BL-060 and BL-061 promotion decisions.

2026-03-17
juce-webview-runtime
软件开发工程师

Advanced JUCE WebView runtime integration, host compatibility, debugging, and QA guidance for plugin UIs.

2026-03-01
reactive-av
软件开发工程师

Build and troubleshoot audio-reactive and physics-reactive visualization systems for JUCE WebView plugins.

2026-03-01
skill-testing
软件质量保证分析师与测试员

Detailed DSP QA harness-first testing workflow for APC plugins.

2026-03-01
spatial-audio-engineering
软件开发工程师

Plan, implement, and validate spatial audio systems for LocusQ across stereo/quad/5.1/7.1/7.4.2 speaker layouts, ambisonics (FOA/HOA), binaural/HRTF headphone rendering, and interchange formats (ADM/IAMF). Use when adding spatial renderer features, integrating Steam Audio or open-source spatial DSP libraries, expanding BL-018 layout modes, or creating automated objective plus manual listening QA lanes (including AirPods Pro 2 and Sony WH-1000XM5 constraints).

2026-03-01
steam-audio-capi
软件开发工程师

Integrate and validate Steam Audio C API runtime paths (dynamic loading, context/HRTF/effects lifecycle, fallback behavior, and BL-009 style headphone rendering checks).

2026-03-01
threejs
网页开发工程师

Build, integrate, and troubleshoot Three.js interfaces for web-based plugin UIs. Use when tasks involve Three.js scene setup, cameras, lighting, materials, animation loops, shaders, pointer interactions, postprocessing, WebGL performance and memory issues, or 3D spatial-audio UI integration with JUCE WebView bridges, including Apple Spatial Audio, Atmos workflows, custom layouts such as 7.4.2, and binaural monitoring support.

2026-03-01
apple-spatial-companion-platform
软件开发工程师

Implement and validate Apple companion-platform integrations for AirPods/head-tracking workflows, including CoreMotion motion ingest, ear-photo/depth capture pipelines, privacy-retention controls, and platform API boundary decisions.

2026-03-01
headtracking-companion-runtime
软件开发工程师

Validate and harden LocusQ companion runtime behavior for head-tracking readiness, sync/center gating, frame mapping, axis sanity, and deterministic operator diagnostics.

2026-03-01
hrtf-rendering-validation-lab
软件质量保证分析师与测试员

Build and validate deterministic HRTF rendering lanes spanning offline SOFA truth renders, realtime partitioned convolution behavior, interpolation/crossfade safety, and parity evidence for BL-055/BL-061.

2026-03-01
perceptual-listening-harness
软件开发工程师

Design and execute blinded perceptual listening studies for LocusQ (trial schema, randomization, metrics, statistical gating, reproducibility artifacts) aligned with BL-060 and BL-061 promotion decisions.

2026-03-01
auv3-plugin-lifecycle
软件开发工程师

Plan and execute AUv3 plugin support for LocusQ end-to-end (app-extension architecture, JUCE integration boundaries, implementation, QA, CI, and shipping evidence) while preserving VST3/AU/CLAP parity.

2026-03-01
realtime-dimensional-visualization
软件开发工程师

Design and implement realtime visualization systems for LocusQ across 2D/3D/4D views (time-aware state), with information-visualization clarity, modern UI art direction, and plugin-host performance constraints.

2026-03-01
simulation-behavior-audio-visual
软件开发工程师

Design and validate complex simulation-driven audio and visualization behavior for LocusQ (fluid-like fields, crowd/flocking/herd models, interaction forces) with deterministic realtime-safe DSP and synchronized visual contracts.

2026-03-01
temporal-effects-engineering
软件开发工程师

Design, implement, and validate temporal DSP effects for LocusQ (delay/echo/feedback networks/looper/frippertronics-style layering) with realtime safety, deterministic behavior, and plugin-host automation fidelity.

2026-03-01
clap-plugin-lifecycle
软件开发工程师

End-to-end CLAP support workflow for LocusQ: architecture, JUCE integration, implementation, QA, CI lanes, and ship-readiness evidence. Use when user requests BL-011 work, CLAP adapter/runtime contracts, or CLAP host validation.

2026-02-23
juce-webview-runtime
软件开发工程师

Advanced JUCE WebView runtime integration, host compatibility debugging, and bridge reliability guidance for LocusQ plugin UIs. Use when user mentions host-specific UI behavior, callback ordering, hit-testing/click failures, or startup hydration faults.

2026-02-23
juce-webview-windows
软件开发工程师

Alias router for the JUCE WebView Windows implementation skill in LocusQ. Use when user references `juce-webview-windows` explicitly or requests WebView2-specific implementation guidance.

2026-02-23
physics-reactive-audio
软件开发工程师

Simulation-driven, realtime-safe DSP mapping for LocusQ. Use when user requests physics-to-audio behavior, lock-free simulation transfer, deterministic fallback behavior, or validation of simulation-driven sound responses.

2026-02-23
reactive-av
软件开发工程师

Audio-reactive and physics-reactive visualization mapping for LocusQ WebView UIs. Use when user requests feature-to-visual mapping, smoothing/deadband tuning, jitter reduction, or reactive-visual QA.

2026-02-23
skill-debug
软件开发工程师

Alias router for LocusQ debugging workflows. Use when user references `skill_debug` explicitly or requests crash/runtime debugging.

2026-02-23
skill-design
网页与数字界面设计师

Alias router for the design phase skill in LocusQ. Use when user references `skill_design` explicitly or requests UI/interface design work.

2026-02-23
skill-docs
软件开发工程师

Alias router for LocusQ documentation governance. Use when user references `skill_docs` explicitly or requests metadata compliance, ADR hygiene, or traceability updates.

2026-02-23
skill-dream
软件开发工程师

Alias router for the dream phase skill in LocusQ. Use when user references `skill_dream` explicitly or requests ideation/start-of-plugin concept work.

2026-02-23
skill-impl
软件开发工程师

Alias router for the implementation phase skill in LocusQ. Use when user references `skill_impl` explicitly or requests implementation/code changes.

2026-02-23
skill-plan
软件开发工程师

Alias router for the planning/architecture phase in LocusQ. Use when user references `skill_plan` explicitly or requests architecture planning.

2026-02-23
skill-ship
软件开发工程师

Alias router for the ship/release phase skill in LocusQ. Use when user references `skill_ship` explicitly or requests packaging and release flows.

2026-02-23
skill-test
软件质量保证分析师与测试员

Alias router for the test phase skill in LocusQ. Use when user references `skill_test` explicitly or requests QA/testing workflow execution.

2026-02-23
spatial-audio-engineering
电子工程师(非计算机)电气和电子工程技术专家和技术员

Spatial audio architecture and validation guidance for LocusQ across multichannel layouts, ambisonics, and binaural/HRTF rendering. Use when user requests BL-018 layout expansion, objective/manual spatial QA lanes, or Steam Audio-backed headphone-path planning.

2026-02-23
当前展示该仓库 Top 40 / 64 个已收集 skills。