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OneWoW_Suite

OneWoW_Suite 收录了来自 kellewic 的 24 个 skills,并提供仓库级职业覆盖和站内 skill 详情页。

已收集 skills
24
Stars
2
更新
2026-07-08
Forks
1
职业覆盖
1 个职业分类 · 已分类 100%
仓库浏览

这个仓库中的 skills

onewow-suite-architecture
软件开发工程师

Use when authoring or reviewing OneWoW suite load units — lifecycle hooks, BootStore, BringUp/EnsureLoaded, enable/opt-out, ModuleManifest, hub tab order, OptionalDeps, or cross-unit integration.

2026-07-08
wow-tooltip-system
软件开发工程师

Use this skill when authoring or reviewing WoW addon code that creates, hooks, or scans tooltips — anything calling GameTooltip, TooltipDataProcessor, C_TooltipInfo, or walking tooltipData.lines.

2026-07-06
wow-api-specialist
软件开发工程师

Use this skill when writing or debugging WoW addon code requiring specific TOC references, Lua functions and syntax, API functions, FrameXML constants, or Event handling.

2026-07-05
onewow-gui-ui
软件开发工程师

Use this skill when authoring or reviewing OneWoW addon UI code — anything calling CreateFrame, building widgets, applying theme colors, sizing windows, or producing user-facing strings. Covers the OneWoW_GUI-First component policy, theme API, and constants/localization rules.

2026-07-04
onewow-database-api
软件开发工程师

Use this skill when authoring or reviewing OneWoW addon code that touches SavedVariables, defaults, init bridges, or scope resolution — anything calling OneWoW_GUI.DB or accessing Addon.db.* paths.

2026-06-23
onewow-database-api
软件开发工程师

Use this skill when authoring or reviewing OneWoW addon code that touches SavedVariables, defaults, init bridges, or scope resolution — anything calling OneWoW_GUI.DB or accessing Addon.db.* paths.

2026-06-23
onewow-database-api
软件开发工程师

Use this skill when authoring or reviewing OneWoW addon code that touches SavedVariables, defaults, init bridges, or scope resolution — anything calling OneWoW_GUI.DB or accessing Addon.db.* paths.

2026-06-23
onewow-qol-modules
软件开发工程师

Use this skill when creating, scaffolding, or reviewing a OneWoW_QoL feature module — anything about the external module hub, module.lua/Define, the ModuleRegistry, Current() capture, per-module locale scopes, toggles, or the OnEnable/OnDisable/OnToggle lifecycle. Especially for "add a new QoL module" prompts where no module file is open yet.

2026-06-22
onewow-gui-ui
软件开发工程师

Use this skill when authoring or reviewing OneWoW addon UI code — anything calling CreateFrame, building widgets, applying theme colors, sizing windows, or producing user-facing strings. Covers the OneWoW_GUI-First component policy, theme API, and constants/localization rules.

2026-06-18
onewow-locale-workflow
软件开发工程师

Use when adding, changing, or removing user-facing strings or locale keys in any OneWoW addon — UI labels, errors, tooltips, new L["KEY"] entries, or edits under Locales/*.lua. Covers Blizzard globals vs shared vs scoped keys, all 11 locales, and locale_keydiff / locale_verify.

2026-06-18
onewow-qol-modules
软件开发工程师

Use this skill when creating, scaffolding, or reviewing a OneWoW_QoL feature module — anything about the external module hub, module.lua/Define, the ModuleRegistry, Current() capture, per-module locale scopes, toggles, or the OnEnable/OnDisable/OnToggle lifecycle. Especially for "add a new QoL module" prompts where no module file is open yet.

2026-06-18
onewow-suite-architecture
软件开发工程师

Use when authoring or reviewing OneWoW suite load units — lifecycle hooks, BootStore, BringUp/EnsureLoaded, enable/opt-out, ModuleManifest, hub tab order, OptionalDeps, or cross-unit integration.

2026-06-18
wow-api-specialist
软件开发工程师

Use this skill when writing or debugging WoW addon code requiring specific TOC references, Lua functions and syntax, API functions, FrameXML constants, or Event handling.

2026-06-18
wow-frame-script-pitfalls
软件开发工程师

Use this skill when authoring or reviewing WoW addon code that writes frame scripts, event handlers, or widget callbacks — anything calling SetScript, HookScript, SetBackdrop, ClearAllPoints, SetFontObject, or building popups/dropdowns. Covers closure ordering, stale upvalues, button event ordering, SetScript vs HookScript, backdrop color reset, anchor override, FontString local-override staleness, and the popup-dismiss OnUpdate hybrid pattern.

2026-06-18
wow-tooltip-system
软件开发工程师

Use this skill when authoring or reviewing WoW addon code that creates, hooks, or scans tooltips — anything calling GameTooltip, TooltipDataProcessor, C_TooltipInfo, or walking tooltipData.lines.

2026-06-18
onewow-gui-ui
软件开发工程师

Use this skill when authoring or reviewing OneWoW addon UI code — anything calling CreateFrame, building widgets, applying theme colors, sizing windows, or producing user-facing strings. Covers the OneWoW_GUI-First component policy, theme API, and constants/localization rules.

2026-06-18
onewow-locale-workflow
软件开发工程师

Use when adding, changing, or removing user-facing strings or locale keys in any OneWoW addon — UI labels, errors, tooltips, new L["KEY"] entries, or edits under Locales/*.lua. Covers Blizzard globals vs shared vs scoped keys, all 11 locales, and locale_keydiff / locale_verify.

2026-06-18
onewow-qol-modules
软件开发工程师

Use this skill when creating, scaffolding, or reviewing a OneWoW_QoL feature module — anything about the external module hub, module.lua/Define, the ModuleRegistry, Current() capture, per-module locale scopes, toggles, or the OnEnable/OnDisable/OnToggle lifecycle. Especially for "add a new QoL module" prompts where no module file is open yet.

2026-06-18
onewow-suite-architecture
软件开发工程师

Use when authoring or reviewing OneWoW suite load units — lifecycle hooks, BootStore, BringUp/EnsureLoaded, enable/opt-out, ModuleManifest, hub tab order, OptionalDeps, or cross-unit integration.

2026-06-18
wow-api-specialist
软件开发工程师

Use this skill when writing or debugging WoW addon code requiring specific TOC references, Lua functions and syntax, API functions, FrameXML constants, or Event handling.

2026-06-18
wow-frame-script-pitfalls
软件开发工程师

Use this skill when authoring or reviewing WoW addon code that writes frame scripts, event handlers, or widget callbacks — anything calling SetScript, HookScript, SetBackdrop, ClearAllPoints, SetFontObject, or building popups/dropdowns. Covers closure ordering, stale upvalues, button event ordering, SetScript vs HookScript, backdrop color reset, anchor override, FontString local-override staleness, and the popup-dismiss OnUpdate hybrid pattern.

2026-06-18
wow-tooltip-system
软件开发工程师

Use this skill when authoring or reviewing WoW addon code that creates, hooks, or scans tooltips — anything calling GameTooltip, TooltipDataProcessor, C_TooltipInfo, or walking tooltipData.lines.

2026-06-18
onewow-locale-workflow
软件开发工程师

Use when adding, changing, or removing user-facing strings or locale keys in any OneWoW addon — UI labels, errors, tooltips, new L["KEY"] entries, or edits under Locales/*.lua. Covers Blizzard globals vs shared vs scoped keys, all 11 locales, and locale_keydiff / locale_verify.

2026-06-18
wow-frame-script-pitfalls
软件开发工程师

Use this skill when authoring or reviewing WoW addon code that writes frame scripts, event handlers, or widget callbacks — anything calling SetScript, HookScript, SetBackdrop, ClearAllPoints, SetFontObject, or building popups/dropdowns. Covers closure ordering, stale upvalues, button event ordering, SetScript vs HookScript, backdrop color reset, anchor override, FontString local-override staleness, and the popup-dismiss OnUpdate hybrid pattern.

2026-05-02