Skip to main content

character-and-movement

Implement player/AI characters in Unreal C++ with ACharacter and UCharacterMovementComponent — capsule/mesh setup, movement modes (walking/falling/flying/swimming/custom), rotation behaviors, jumping, crouching, root motion sources, client-predicted networked movement, and the experimental Mover plugin successor. Use when creating or configuring a Character class, setting movement speeds/gravity/air-control, overriding a custom movement mode (PhysCustom), adding root motion, or debugging network smoothing and prediction on a character.

跳到安装

来源信息

仓库
kevinpbuckley/unreal-engine-skills
最近来源活动
2026年8月4日 15:34
检测到的 SKILL.md 语言
英语
星标
28
分支
3

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。