Skip to main content

uds-lighting-and-shadows

Configure lighting in Ultra Dynamic Sky — Sun and Moon directional light components, Cloud Shadows (volumetric and 2D), Sky Light modes (Capture Based / Custom Cubemap / Cubemap with Dynamic Color Tinting), Exposure (auto exposure / manual), static/stationary lighting setup, Screen Space Light Shafts, the Light Day/Night Toggle component for lights that come on at night, and the day-to-night material utility functions. Use any time the user mentions UDS lighting, shadows, sky light, ambient light, sun shadow softness, light angle, exposure problems, scene rendering black or wrong at night, baked lighting with UDS, god rays/light shafts, lights that come on at sunset, cubemap recapture cost, or making a child of UDS to override sun color.

跳到安装

来源信息

仓库
kevinpbuckley/unreal-engine-skills
最近来源活动
2026年5月27日 02:44
检测到的 SKILL.md 语言
英语
星标
28
分支
3

安装方式

默认使用会先检查来源的 Prompt;你也可以切换为直接命令,或下载本地副本。

检查来源文件

决定是否安装前,请先阅读 SKILL.md,以及 SkillsMP 当前展示的配套文件。