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arbiters

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更新时间2026年6月29日 02:16

Start or re-enter an Arbiter-Driven Development (ADD) run. Use when you DON'T already know what to work on — to reorient and pick the highest-value next move and propel forward — or as `/arbiters <focus>` to seed a fuzzy direction. NOT the path for a task you can already name (just do that). This file is the SPINE: it holds the garden frame, the four hats, the one rigidity, the roles, and the Never list, then points you to one per-phase sibling file at a time (`walk.md` → `muse.md` → `scout.md` → `discriminate.md` → `commission.md` → `contest.md` → `judge.md` → `gardener.md`, plus the `arbiters-challenge` skill for the generative day and `scene.md` for doctrine). Read this top-to-bottom for the overview, then pick up exactly one phase from its own file. Fire when the user types /arbiters, says "get us started", "where were we", "kick off a run", or "what should we work on next".

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SKILL.md
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