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design-patterns
Comprehensive skill for all 26 Gang of Four design patterns with practical implementations and real-world examples. Use when the user asks to apply a design pattern, refactor code using patterns, choose between competing patterns, or review existing pattern usage. Covers creational (Abstract Factory, Builder, Factory Method, Prototype, Singleton, Object Pool), structural (Adapter, Bridge, Composite, Decorator, Facade, Flyweight, Proxy, Private Class Data), and behavioral patterns (Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, Visitor, Null Object) with real-world examples, trade-offs, and anti-patterns.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。