| name | dpis-localization |
| description | Project-local DPIS localization workflow. Use when adding a new language, machine-translating or reviewing Android string resources, changing existing translations, adjusting AppLocaleManager language options, updating l10n scripts, or reviewing localization-related branch changes. |
DPIS Localization
This is a project-local skill bundle. It turns DPIS localization work into a
repeatable process for new languages, existing-language maintenance, and review.
Trigger
Use this skill before work involving:
- adding or removing
app/src/main/res/values-*/strings.xml
- translating, machine-translating, reviewing, or normalizing strings
- changing language names, locale tags, or manual language choices
- editing
AppLocaleManager or the language selector UI
- changing
scripts/l10n/**, crowdin.yml, or localization docs
- reviewing a branch whose main surface is Android localization
Required Reads
Read only what applies to the task:
- Always read
AGENTS.md.
- For string changes, read
app/src/main/res/values/strings.xml and the touched
locale file.
- For manual language choices, read
app/src/main/java/com/dpis/module/AppLocaleManager.java and the language
selector tests.
- For script or workflow changes, read
scripts/l10n/README.md and the touched
script.
- For review, inspect the diff against the target branch before conclusions.
Translation Frame
DPIS is a technical Android module for per-app DPI, interface scale, font size,
and runtime hook configuration. Translate for Android users who understand apps,
settings, and basic module concepts, but may not understand every hook detail.
Keep UI copy direct, calm, compact, and practical. Do not add claims, warnings,
or explanations that are not present in the source string.
Avoid:
- marketing claims, slogans, jokes, or slang
- over-promising compatibility, stability, or visible effect
- translating internal identifiers or hook domains
- changing the meaning of safety, unsupported, unavailable, or failed states
Technical Terms
Keep these terms in English unless the source string clearly calls for a natural
language explanation around them:
- DPIS
- LSPosed
- Xposed
- Android
- WebView
- TextView
- ActivityThread
- Resources
- DisplayMetrics
- Flutter
- HyperOS
- DPI
- dp
- sp
- px
- APK
- API
- GitHub
- WeChat Pay
- Alipay
Follow existing nearby translation style for surrounding text. Do not force a
glossary term when it makes the target-language UI unnatural.
Invariants
Preserve exactly:
- Android placeholders such as
%1$s, %2$d, %1$d%%, and %%
- escaped newlines such as
\n
- URLs, package names, resource-like identifiers, and domain-like identifiers
- strings marked
translatable="false" in the default resource file
Keep placeholder order unless the target language requires reordering. If
reordering is needed, keep numbered placeholder forms.
Current internal font domains are not user-facing hook-chain switches:
system_server_font
activity_thread_font
New Language Workflow
- Identify the target locale and inspect existing resource qualifiers before
choosing the directory name. Prefer matching the repository's current Android
qualifier style.
- Generate or normalize from
app/src/main/res/values/strings.xml; do not
include default strings marked translatable="false" unless they are
intentionally used as local language names in the default file.
- Preserve placeholder sets, escapes, URLs, package names, and technical terms.
- Decide whether the language is manually selectable:
- If it is reviewed or intentionally offered, add the locale tag and label to
AppLocaleManager.
- If it is machine-translated or not reviewed, either leave it reachable only
through "Follow system" or label the manual option honestly, such as
日本語(未校正).
- Add or update tests that cover resource parity and language selector wiring
when the selector changes.
- Run a focused resource test, then run the full unit suite before submitting
unless the user explicitly accepts narrower verification.
Existing Language Workflow
- Compare the touched locale against default strings by key, placeholder set,
and escape usage.
- Check that translations remain concise and match nearby project wording.
- Remove stale localized entries for keys that are no longer translatable or no
longer exist.
- Prefer fallback to English over low-confidence translations for risky
technical or safety wording.
- If the change comes from machine translation, mark review state in the user
facing label or project docs when the language is manually selectable.
Review Checklist
For localization branch review, check:
- New locale files are reachable as intended: follow-system only or manual
selector.
AppLocaleManager tags match Android resource qualifiers and user-facing
labels.
- Machine-translated languages are not silently presented as fully reviewed.
- Placeholder, newline, URL, and package-name parity is intact.
translatable="false" strings are not duplicated into locale resources unless
there is an explicit product reason.
scripts/l10n/README.md commands match real Gradle tasks.
- Tests cover changed wiring instead of only preserving stale string literals.
Validation Commands
Use real task names from the current Gradle project. Common checks:
./gradlew :app:testModernDebugUnitTest --tests com.dpis.module.StringResourceParityTest
./gradlew :app:testAllDebugUnitTests
For script changes, also run the touched script on a representative input or use
its --help output if no safe fixture exists.
Output
When finishing localization work or review, report:
- languages and locale qualifiers touched
- whether each language is reviewed, machine-translated, or intentionally
follow-system only
- language selector changes, if any
- scripts or docs changed
- tests or validation commands run