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canvas-performance

星标9
分支3
更新时间2026年4月24日 15:59

Use when implementing, reviewing, or optimizing visual rendering, preview viewports, canvas layers, worker/offscreen rendering, sprite animation playback, or performance instrumentation. Applies to Canvas2D, OffscreenCanvas, WebGL, Three.js preview surfaces, zoom/pan rendering, dirty-region drawing, and avoiding React render bottlenecks. Do not use for pure algorithm work unless rendering performance is involved.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

SKILL.md
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