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champion-radar

星标34
分支3
更新时间2026年7月6日 09:46

Rebuild the per-role champion strength radar (docs/champion-radar.html) and the role×axis→win-rate formula from data/lcu/games.db. Each champion gets a 6-axis radar (輸出/坦度/控場/續航/清線/參戰) ranked WITHIN its role; radar area ∝ win rate. Use when the user wants to recompute / update / rebuild the champion ability radar, the role strength formula, the per-role win-contribution weights, or asks which axes each role should care about. Also covers PLAYER-OVR mode (§6) — scoring one player's own games into a per-role OVR + FIFA-style hexagon (signed cost-criteria + base-floor knob). Triggers on: 重算英雄雷達, 更新雷達, 英雄能力雷達, 職業強度公式, 職業×軸勝率, 各職業看什麼軸, 雷達公式, 重建 champion radar, rebuild champion radar, role winrate formula, per-role strength axes, champion ability radar, recompute strength radar, 球員卡, 玩家 OVR, 我的 OVR, role OVR card, player OVR, /champion-radar. Do NOT trigger for the main tier-list site (that's deploy-tier-list) or for the heuristic semantic ability scores (that's build_semantic_ability_scores.py).

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