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build-mesh

星标13
分支1
更新时间2026年6月10日 23:20

Generate a 3D mesh, model, or asset for a Lens — build, create, or make props, characters, scenery. Four peer backends chosen per asset: SPECS text-to-3D (static default — best texture fidelity, async minutes-long jobs), FAST3D (faster static AI props), code-authored MeshBuilder via the mesh-builder-scripting skill (articulated, animated, parametric TypeScript content), and Blender voxel (blocky aesthetic; the only source of rigged GLBs). GLB backends return the file plus AABB metadata so the caller can size colliders and place the mesh in the world.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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SKILL.md
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