| name | animation-events |
| description | Create animation events for synchronized gameplay actions |
| risk | low |
| source | workspace |
| date_added | 2026-03-21 |
| usage | Attack timing, sound triggers, effect spawning |
| avoid | Event timing errors, missed callbacks, desynchronization |
| mandates | Validate event timing, test callback reliability, ensure synchronization |
| response | Define animation events, configure callbacks, test timing |
Animation Events
Create animation events for synchronized gameplay actions
Risk Level
LOW
Core Rules
- Validate event timing
- test callback reliability
- Test thoroughly before deploying
Response Pattern
When Using This Skill
- Define animation events
- Validate the implementation
- Test edge cases and error conditions
- Ensure performance meets requirements
Usage Contexts
- Attack timing
- sound triggers
What NOT to Do
- Event timing errors
- missed callbacks
- Deploy without testing
Key Requirements
- Understand the use cases before application
- Follow the documented response pattern
- Validate results in the target environment
- Monitor for performance impact
Further Learning
Review related skills and documentation for deeper understanding of related systems and best practices.