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unreal-bp

星标36
分支7
更新时间2026年1月27日 03:18

Use this skill when working with Unreal Engine via MCP, including: blueprint creation, node manipulation, spawning actors, connecting pins, graph operations, viewport control, editor automation, widget UMG, shader/material creation, post-process effects, component setup, variable management, event handling, function calls, or dispatcher setup. Also use when the user mentions blueprint, node, spawn, connect, actor, graph, viewport, editor, widget, shader, material, post-process, designer, or component in relation to Unreal Engine.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

SKILL.md
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