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claude-bridge-api

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更新时间2026年6月19日 21:22

Use when writing or modifying C# for a Unity project driven through the Claude Bridge — MonoBehaviour components, ScriptableObjects, Editor scripts, and gameplay code. Teaches idiomatic Unity 6 / C# patterns (MonoBehaviour lifecycle, [SerializeField] serialization, Editor vs runtime, AssetDatabase, coroutines, prefabs, physics) and the s&box/Unreal -> Unity translations, so the agent writes Unity, not another engine's patterns. Verify exact signatures live via the bridge's describe_type.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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