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sbox-cookbook

星标15
分支6
更新时间2026年7月9日 06:16

Use when building a whole s&box game or a specific game SYSTEM and you want a proven, code-grounded recipe instead of guessing. Genre playbooks (tycoon/idle, shopkeeper/management, deathmatch/arena, platformer/obstacle course, survival/horror, card-battler, gacha/dungeon-crawler, social-hub, document/inspection sim, puzzle, sandbox/voxel, vehicles, roleplay) and per-system how-tos (inventory, economy/currency, shop/vendor/trading, save/persistence, progression/upgrades/prestige, gacha/loot tables, leaderboards/services, idle/offline earnings, building/placement, crafting, dialogue, round/match flow, spawning/waves, anti-cheat) plus engine references (networking & authority, architecture, player controller, Razor UI, weapons/combat, input, physics/traces, component lifecycle, worldgen/rendering, performance/threading, data assets). Triggers on "how do I build a <genre> game", "inventory system", "save system", "economy / currency", "shop", "upgrade / prestige tree", "leaderboard", "round system", "spawn waves"

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用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

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