一键导入
character-room
为单张角色卡生成或修订 proposal,并通过 scoped confirm-stage materialize。Use when a character card needs creation, revision, lifecycle change, or reactivation.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
菜单
为单张角色卡生成或修订 proposal,并通过 scoped confirm-stage materialize。Use when a character card needs creation, revision, lifecycle change, or reactivation.
用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。
基于 SOC 职业分类
拆解参考作品、提炼节奏、情绪、场景结构与禁用模式。Use when benchmarking imported novels from projects/<project-id>/references/raw/ and writing v2 outputs into source_assets/reference_analysis/.
生成 authoring_setup proposal,并通过 scoped publish 更新 project_playbook、input_policy、output_policy、failure_mode_policy 或 planning_branch_modes。Use when authoring contract needs setup or revision.
生成高烈度改局 planning branch proposal,只产出分支提案,不直接写正式 chapter planning 产物。
根据参考拆解结果编译 style_dna、scene_formulas、reader_hook_map、banned_patterns 和 prose_constraints。Use when source_assets/reference_analysis/reference_summary.json and reports/ already exist.
根据 published views 与 chapter planning source 生成章节 proposal;必要时调用 discussion agents,并通过 confirm-stage chapter_planning 生效。Use when chapter_planning is ready or a chapter plan needs revision.
检索 effective views 与章节归档,并生成当前章节的 published compiled packs。Use when scene beats, context_permission_source, and context_query are ready.
| name | character-room |
| description | 为单张角色卡生成或修订 proposal,并通过 scoped confirm-stage materialize。Use when a character card needs creation, revision, lifecycle change, or reactivation. |
| argument-hint | <project-id> <character-id> [change-brief] |
| disable-model-invocation | true |
$0:project_id$1:character_id$2:可选,本轮角色卡修订说明projects/$0/source_assets/story_setup/character_cards/manifest.json、projects/$0/source_assets/story_setup/character_cards/$1.json、projects/$0/source_assets/story_setup/story_setup_brief.json 与 story_core_asset.json。character-designer;已有角色增量修订时优先调用 asset-reviser。proposal_scope=character-card 的 workflow/pending_confirmations/story_setup.json,proposed_files 只包含目标 character_cards/$1.json 的 proposal 内容;lifecycle_status 必须显式给出。python app.py confirm-stage "$0" story_setup --scope character-card --asset-id "$1"。projects/$0/source_assets/story_setup/character_cards/manifest.json、projects/$0/published/effective_views/character_view.json 与 projects/$0/source_assets/story_setup/story_thread_pack.json,确认 scoped publish 已同步 manifest 与 active projection。/worldbook-room 或回到 /story-room。projects/$0/source_assets/story_setup/character_cards/manifest.json、projects/$0/source_assets/story_setup/character_cards/$1.json、projects/$0/source_assets/story_setup/story_setup_brief.json、projects/$0/source_assets/story_setup/story_core_asset.json。projects/$0/workflow/pending_confirmations/story_setup.json;只有在 confirm-stage 后,才正式落 projects/$0/source_assets/story_setup/character_cards/$1.json、character_cards/manifest.json、story_thread_pack.json、published/effective_views/character_view.json。confirm-stage 直接落正式角色卡;不要漏掉 lifecycle_status;不要直接手写 published/effective_views/character_view.json。