Develop 2D&D features with Phaser 4, strict TypeScript, and D&D-inspired mechanics
原文语言:英语
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Develop 2D&D features with Phaser 4, strict TypeScript, and D&D-inspired mechanics
原文语言:英语
Manage 2D&D save schema v16, migration, normalization, and location recovery
原文语言:英语
Test 2D&D logic with Vitest and browser flows with Playwright
原文语言:英语
Extend the multi-chunk world, city districts, dungeon levels, terrain, and fog in 2D&D
原文语言:英语
Implement 2D&D's D&D 5E-inspired stats, combat, elements, and statuses correctly
原文语言:英语
Manage Phaser 4 scenes in 2D&D with correct state flow, cleanup, and transitions
原文语言:英语
Create and modify procedural audio (music, SFX, footsteps) using Web Audio API in 2D&D
原文语言:英语
Implement weather effects and day/night cycle mechanics in 2D&D
原文语言:英语