Skip to main content
在 Manus 中运行任何 Skill
一键导入

zero-temporal

星标0
分支0
更新时间2026年4月4日 20:02

Coordinate+epoch-is-seed O(1) temporal procedural determinism methodology. Extends ZeroBytes from static spatial generation into deterministic world-time. Use when a developer asks for procedural weather systems, seasonal terrain changes, deterministic NPC schedules, historical archaeology (querying past world states), economic boom-bust cycles, tidal systems, day-night cycles, or any system where a spatial property changes over world-time and must be reconstructable at any past or future epoch without simulation or stored logs. Triggers on phrases like "deterministic weather", "seasonal changes", "procedural history", "time as a coordinate", "world epoch", "NPC schedule", "historical state", "zero-temporal", "time-based procedural", or when a ZeroBytes system needs properties that evolve over simulated time.

安装

用 Codex 或 Claude 帮你安装 复制这段 Prompt,粘贴到 Codex、Claude 或其他助手里,让它检查 Skill 页面并帮你完成安装。

SKILL.md
readonly